From bbd7b8b239de21d0fdb2bde1905f2dd045be01d0 Mon Sep 17 00:00:00 2001 From: "Brian S. Stephan" Date: Thu, 23 Mar 2023 12:05:48 -0500 Subject: [PATCH] reorganizing yacsra stuff slightly starting to move towards to Adventuring! in Yacsra officially, so removing icon dependency and little stuff like that --- pages/cypher/adventuring/index.md | 18 ++---------------- pages/yacsra/index.md | 20 ++++++++++++++++++++ 2 files changed, 22 insertions(+), 16 deletions(-) create mode 100644 pages/yacsra/index.md diff --git a/pages/cypher/adventuring/index.md b/pages/cypher/adventuring/index.md index 58ca3bf..e4252e0 100644 --- a/pages/cypher/adventuring/index.md +++ b/pages/cypher/adventuring/index.md @@ -8,22 +8,8 @@ Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, # Adventuring! -Adventuring! is a fantasy campaign run in Yacsra (yet another campaign setting roughly assembled). Previously [a 13th -Age game](/13th-age/adventuring/), this is a currently speculative-only attempt at creating the vibe in the Cypher -System. - -## Campaign Synopsis - -* The universe is a wide assortment of planes, including law/chaos, good/evil, and light/dark forces, connected via an - astral plane. -* Magic is common but not commonly-practiced, and is nearly limitless in potential (e.g. *wish*, *true resurrection*, - etc.). -* Casting magic can be learned, divinely bestowed, or inherent. -* Civilization ranges from hunter tribes to grand metropolises, points of light with much uncharted territory in - between. -* The world is old, many civilizations have risen and fallen. -* The world itself is magical, and not strictly bound by natural law. -* Humans, elves, and dwarves are most common among civilized lands, but plenty of other intelligent humanoids show up. +Adventuring! is a fantasy campaign run in Yacsra (yet another campaign setting roughly assembled). More information on +the setting is being organized [here](/yacsra/). ## Characters diff --git a/pages/yacsra/index.md b/pages/yacsra/index.md new file mode 100644 index 0000000..2a9729a --- /dev/null +++ b/pages/yacsra/index.md @@ -0,0 +1,20 @@ +Title: Yacsra +Description: Yet another campaign setting, roughly assembled, the fantasy world of bss and friends' campaigns. + +# Yacsra + +Yacsra is *yet another campaign setting, roughly assembled*, the fantasy world used in bss's multiple burgeoning fantasy +campaigns. It is meant to be a rich, varying world, where any type of adventure can occur among its many continents and +regions, most of which haven't been written of or described yet. + +## Summary + +* The universe is a wide assortment of planes, including forces of law/chaos, good/evil, and light/dark, connected via an + astral plane. +* Magic is common but not commonly-practiced, and is nearly limitless in potential. +* Casting magic can be learned, divinely bestowed, or inherent. +* Civilization ranges from hunter tribes to grand metropolises, points of light with much uncharted territory in + between. +* The world is old, many civilizations have risen and fallen. +* The world itself is magical, and not strictly bound by natural law. +* Humans, elves, and dwarves are most common among civilized lands, but plenty of other intelligent humanoids show up.