diff --git a/pages/13th-age/aldfric-silver-gauveld.md b/pages/13th-age/aldfric-silver-gauveld.md new file mode 100644 index 0000000..26e2d1b --- /dev/null +++ b/pages/13th-age/aldfric-silver-gauveld.md @@ -0,0 +1,84 @@ +--- +Footer: 13th Age content: This website uses trademarks and/or copyrights owned by Fire Opal Media Inc., + which are used under the Fire Opal Media Inc., 13th Age Community Use Policy. We are expressly + prohibited from charging you to use or access this content. This website is not published, endorsed, + or specifically approved by Fire Opal Media. +--- + +# Aldfric "Silver" Gauveld (Human Rogue 1) + +Silver is a former assassin, reformed after facing the ramifications of his conduct, a rehabilitation incidentally +associated with a prolonged incarceration. His moral code may be a bit unique and personal, but he has given up the +murder-for-hire business and is trying to do something "better" after seeing the suffering of many, though doing so +sometimes initially conflicts with his natural cynicism. He doesn't apply his services for hire anymore, at least. + +## Build + +### Ability Scores + +| | Strength | Dexterity | Constitution | Wisdom | Intelligence | Charisma | +|-----------------|----------|-----------|--------------|---------|--------------|----------| +| **Score (Mod)** | 13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | +| **Mod + Level** | +2 | +5 | +2 | +3 | +1 | +4 | + +### One Unique Thing + +Silver occasionally sees images of a person's past or future self when looking at them. + +### Icon Relationships + +* **Positive w/Prince of Shadows** (1): Silver is one of "the Prince's people", believing even after reformation that + he is influencing the world for the better as the Prince would see fit. +* **Conflicted w/Emperor** (1): technically, it's "Duke Aldfric Gauveld" via hereditary peerage. Silver tries not to + deploy this fact unless he has to, and maybe it's better he doesn't, as him and the Emperor don't exactly see + eye-to-eye. +* **Negative w/Lich King** (1): Silver has seen enough death, he doesn't need undead reminders, especially of his own + deeds. + +### Backgrounds + +* **Reformed thief and assassin** (4): Silver spent plenty of time in the dark parts of the criminal underground, + before getting caught. +* **Well-traveled information seeker** (4): Silver's work has taken him to many civilized (and not-so-civilized) + areas, and he always tries to remember where to get information. + +### Combat Stats + +* **HP:** 21 +* **AC:** 15, **PD:** 14, **MD:** 13 +* **Recoveries** (8): 1d8+1 +* **Initiative:** +5 + +### Kin Power, Class Features, and Talents + +* **Resourceful:** gain a bonus feat of the highest tier you qualify for. +* **Bravado:** gain a point of Bravado when natural initiative roll is even or first time you hit with a rogue attack on + your turn. +* **Rush Attack:** rogue melee weapon attack against an enemy you were not engaged with at the start of your turn deals + bonus damage. +* **Sneak Attack:** rogue melee weapon attack against an enemy engaged with one or more allies deals bonus damage. + * **Adv. Feat:** Sneak Attack also works against enemies who are [many temporary conditions including dazed]. +* **Skulduggery:** two uses per arc, reroll a failed skill roll involving rogue things, a second use + narration for a + +3 bonus. +* **Both Styles Now:** you gain both Rush Attack and Sneak Attack, only one per attack. +* **Murderous:** +2 crit range against staggered enemies. +* **Tumble:** +3 bonus to disengage checks, can disengage check as a free action to avoid an intercept. + * **Adv. Feat:** +ED to disengage checks. + +### Basic Attacks + +* **Rogue Basic Melee** (dagger): Dex+Lvl (+5) vs. AC, 1d8+Dex (1d8+4) damage, level (1) miss damage. +* **Rogue Basic Ranged** (dagger): Dex+Lvl (+5) vs. AC, 1d6+Dex (1d6+4) damage, level (1) miss damage. + +### Powers + +* **Evasive Strike** (at-will): as rogue basic melee attack, except can pop free from target on hit. +* **Slick Feint** (at-will, 1 Bravado): Cha+Lvl (+4) vs. MD attack to feint, hit deals damage and dazes on natural even + and allows second attack; second attack on same or other engaged target Dex+Lvl+4 (+9) vs. AC, deals weapon damage. +* **Tumbling Strike** (1/battle): as rogue basic melee attack, except +2 bonus to disengage checks this turn; can move + to engage, make this attack, and then use a quick action to attempt to disengage. + +### Gear + +Leather armor, a dagger, some more daggers, another dagger hidden in his boot, dice, a worn deck of playing cards, a +dark cloak and a set of clothing, 1 adventurer-tier healing potion. diff --git a/pages/13th-age/index.md b/pages/13th-age/index.md index 598219d..d6a6bbe 100644 --- a/pages/13th-age/index.md +++ b/pages/13th-age/index.md @@ -78,6 +78,7 @@ the site. Characters I've made for other campaigns: * [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings +* [Aldfric "Silver" Gauveld](aldfric-silver-gauveld.md) ### Former Campaigns