diff --git a/pages/cypher/homebrew.md b/pages/cypher/homebrew.md index 80ee802..18a73e1 100644 --- a/pages/cypher/homebrew.md +++ b/pages/cypher/homebrew.md @@ -125,12 +125,31 @@ character that hews a bit closer to the Forgotten Realms line, you can apply the You are an unstoppable force, once you get moving. You may be extraordinarily big for your kind, enhanced via magic or technology, or some kind of unnatural being, but you use your size and strength to solve problems. -* Tier 1: Crushing Blow -* Tier 2: Ignore the Pain -* Tier 3: Blood Fever -* Tier 4: Fury -* Tier 5: Specialized Basher -* Tier 6: Regenerate +* Tier 1: **Crushing Blow** +* Tier 2: **Ignore the Pain** +* Tier 3: **Blood Fever** +* Tier 4: **Fury** +* Tier 5: **Specialized Basher** +* Tier 6: **Regenerate** + +### Wields a Vast Magical Array + +> ***WARNING: DRAFT*** + +You collect spells in a spellbook and focus on a breadth of magic at your disposal, though it comes with considerable +cost and investment. Others focus on an particular style or school, you prefer flexibility. + +* Tier 1: **Spellcasting** --- you follow the Spellcasting optional rule even if it is not available to others in your game. + You are considered a specialized spellcaster with a spellbook (or similar). +* Tier 1: **Type Swap Option: Low Tier Ability** --- you may gain one ability of your choosing from the list of Low Tier + abilities instead of one of the abilities normally granted by your type. You should work with your GM to find + something appropriate (not unfun for others). +* Tier 1: **Augment Cypher** +* Tier 2: **Type Swap Option: Low Tier Ability** +* Tier 2: **Enhanced Intellect Edge** +* Tier 3: **Type Swap Option: Mid Tier Ability** --- as above +* Tier 3: **Enhanced Intellect or Extra Recovery** + ## Abilities