From 453788f6edb2d08b631bfd047e88b231f94322be Mon Sep 17 00:00:00 2001 From: "Brian S. Stephan" Date: Thu, 15 Sep 2022 21:16:36 -0500 Subject: [PATCH] move the 13th Age legalese to a separate page + OGL --- pages/13th-age/index.md | 11 +-- pages/13th-age/legal.md | 165 ++++++++++++++++++++++++++++++++++++++++ 2 files changed, 166 insertions(+), 10 deletions(-) create mode 100644 pages/13th-age/legal.md diff --git a/pages/13th-age/index.md b/pages/13th-age/index.md index 0f400e0..94a4471 100644 --- a/pages/13th-age/index.md +++ b/pages/13th-age/index.md @@ -56,13 +56,4 @@ event I reuse them or they are useful to someone else. --- -The following notice regarding the 13th Age Community Use Policy applies to this page and all pages -under the /13th-age/ directory: - -*This website uses trademarks and/or copyrights owned by Fire -Opal Media, which are used under the Fire Opal Media, 13th Age Community Use Policy. We are -expressly prohibited from charging you to use or access this content. This website is not -published, endorsed, or specifically approved by Fire Opal Media. -For more information about Fire Opal Media’s 13th Age Community Use Policy, please visit -www.fireopalmedia.com/communityuse. For more information about Fire Opal Media and 13th Age -products, please visit www.fireopalmedia.com and www.pelgranepress.com.* +[This content is available under the OGL and the 13th Age Community Use Policy](/13th-age/legal) diff --git a/pages/13th-age/legal.md b/pages/13th-age/legal.md new file mode 100644 index 0000000..88b5b99 --- /dev/null +++ b/pages/13th-age/legal.md @@ -0,0 +1,165 @@ +Title: 13th Age Content Legal Notice + +# 13th Age Content Legal Notice + +All pages under the /13th-age/ directory of this website utilize the *13th Age* Archmage Engine to +chronicle various campaigns run by Brian S. Stephan and his gaming groups. The *13th Age* Archmage Engine, and +rules and mechanics provided under this directory, are licensed under the Open Game License, fully described below. + +These pages may also utilize the 13th Age Community Use Policy, as follows: + +> *This website uses trademarks and/or copyrights owned by Fire +> Opal Media, which are used under the Fire Opal Media, 13th Age Community Use Policy. We are +> expressly prohibited from charging you to use or access this content. This website is not +> published, endorsed, or specifically approved by Fire Opal Media. +> For more information about Fire Opal Media’s 13th Age Community Use Policy, please visit +> www.fireopalmedia.com/communityuse. For more information about Fire Opal Media and 13th Age +> products, please visit www.fireopalmedia.com and www.pelgranepress.com.* + +In general, it is our belief that the gaming community has benefitted greatly from the OGL and the pattern established +by the d20 System and its many derivatives. We intend to give back willingly, without violating any publisher's rights +and intellectual property, while also reserving the tales of table play as our own. + +## Product Identity + +The following items are hereby identified as Product Identity, as defined in the Open Game +License 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, +proper names (characters, icons, etc.), dialogue, plots, storylines, locations, characters, +artworks, and trade dress. (Elements that have previously been designated as Open Game +Content are not included in this declaration.) + +## Open Content + +Except for material designated as Product Identity (see above), the game mechanics of this +website directory are Open Game Content, as defined in the Open Game License +version 1.0a Section 1(d). No portion of this work other than the material designated as Open +Game Content may be reproduced in any form without written permission. + +## Open Game License + +> OPEN GAME LICENSE Version 1.0a +> +> The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards +> of the Coast, Inc. ("Wizards"). All Rights Reserved. +> +> 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have +> contributed Open Game Content; (b)"Derivative Material" means copyrighted material +> including derivative works and translations (including into other computer languages), +> potation, modification, correction, addition, extension, upgrade, improvement, +> compilation, abridgment or other form in which an existing work may be recast, +> transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, +> broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" +> means the game mechanic and includes the methods, procedures, processes and +> routines to the extent such content does not embody the Product Identity and is an +> enhancement over the prior art and any additional content clearly identified as Open +> Game Content by the Contributor, and means any work covered by this License, +> including translations and derivative works under copyright law, but specifically +> excludes Product Identity. (e) "Product Identity" means product and product line +> names, logos and identifying marks including trade dress; artifacts; creatures +> characters; stories, storylines, plots, thematic elements, dialogue, incidents, +> language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, +> themes and graphic, photographic and other visual or audio representations; names +> and descriptions of characters, spells, enchantments, personalities, teams, personas, +> likenesses and special abilities; places, locations, environments, creatures, +> equipment, magical or supernatural abilities or effects, logos, symbols, or graphic +> designs; and any other trademark or registered trademark clearly identified as Product +> identity by the owner of the Product Identity, and which specifically excludes the +> Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, +> designs that are used by a Contributor to identify itself or its products or the +> associated products contributed to the Open Game License by the Contributor (g) +> "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate +> and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" +> means the licensee in terms of this agreement. +> +> 2. The License: This License applies to any Open Game Content that contains a notice +> indicating that the Open Game Content may only be Used under and in terms of this +> License. You must affix such a notice to any Open Game Content that you Use. No +> terms may be added to or subtracted from this License except as described by the +> License itself. No other terms or conditions may be applied to any Open Game Content +> distributed using this License. +> +> 3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance +> of the terms of this License. +> +> 4. Grant and Consideration: In consideration for agreeing to use this License, the +> Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license +> with the exact terms of this License to Use, the Open Game Content. +> +> 5. Representation of Authority to Contribute: If You are contributing original material as +> Open Game Content, You represent that Your Contributions are Your original creation +> and/or You have sufficient rights to grant the rights conveyed by this License. +> +> 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this +> License to include the exact text of the COPYRIGHT NOTICE of any Open Game +> Content You are copying, modifying or distributing, and You must add the title, the +> copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any +> original Open Game Content you Distribute. +> +> 7. Use of Product Identity: You agree not to Use any Product Identity, including as an +> indication as to compatibility, except as expressly licensed in another, independent +> Agreement with the owner of each element of that Product Identity. You agree not to +> indicate compatibility or co-adaptability with any Trademark or Registered Trademark +> in conjunction with a work containing Open Game Content except as expressly +> licensed in another, independent Agreement with the owner of such Trademark or +> Registered Trademark. The use of any Product Identity in Open Game Content does +> not constitute a challenge to the ownership of that Product Identity. The owner of any +> Product Identity used in Open Game Content shall retain all rights, title and interest in +> and to that Product Identity. +> +> 8. Identification: If you distribute Open Game Content You must clearly indicate which +> portions of the work that you are distributing are Open Game Content. +> +> 9. Updating the License: Wizards or its designated Agents may publish updated versions +> of this License. You may use any authorized version of this License to copy, modify and +> distribute any Open Game Content originally distributed under any version of this +> License. +> +> 10. Copy of this License: You MUST include a copy of this License with every copy of the +> Open Game Content You Distribute. +> +> 11. Use of Contributor Credits: You may not market or advertise the Open Game Content +> using the name of any Contributor unless You have written permission from the +> Contributor to do so. +> +> 12. Inability to Comply: If it is impossible for You to comply with any of the terms of this +> License with respect to some or all of the Open Game Content due to statute, judicial +> order, or governmental regulation then You may not Use any Open Game Material so +> affected. +> +> 13. Termination: This License will terminate automatically if You fail to comply with all +> terms herein and fail to cure such breach within 30 days of becoming aware of the +> breach. All sublicenses shall survive the termination of this License. +> +> 14. Reformation: If any provision of this License is held to be unenforceable, such +> provision shall be reformed only to the extent necessary to make it enforceable. +> +> 15. COPYRIGHT NOTICE +> +> Open Game License v 1.0a. Copyright 2000, Wizards of the Coast, Inc. +> +> System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors: +> Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and +> Dave Arneson. +> +> 13th Age. Copyright 2013, Fire Opal Media; Authors: Rob Heinsoo, Jonathan Tweet, +> based on material by Jonathan Tweet, Monte Cook, and Skip Williams. +> +> 13th Age Bestiary. Copyright 2014, Fire Opal Media and Pelgrane Press Ltd; Authors: +> Ryven Cedyrlle, Rob Heinsoo, Kenneth Hite, Kevin Kulp, ASH LAW, Cal Moore, Steve +> Townshend, Rob Watkins, Rob Wieland. +> +> 13 True Ways. Copyright 2014, Fire Opal Media, Inc.; Authors: Rob Heinsoo, Jonathan +> Tweet, Robin D. Laws. +> +> Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason +> Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. +> +> Castles & Crusades, Copyright 2004, Troll Lord Games; Authors: Davis Chenault, Mac +> Golden. +> +> 13th Age Archmage Engine. Copyright 2013-2015, Fire Opal Media. Author: Chad Dylan +> Long, based on material by Jonathan Tweet, Rob Heinsoo, Ryven Cedyrlle, Kenneth +> Hite, Kevin Kulp, ASH LAW, Cal Moore, Steve Townshend, Rob Watkins, and Rob +> Wieland. +> +> orb.moe. Copyright 2022, Brian S. Stephan. Author: Brian S. Stephan and friends.