5 Commits

Author SHA1 Message Date
4a8babf39e
enforce exclusivity of only one active Game at a time
a prior commit made this determination for now, for simplicity's sake
(and also what are the odds of running two games at once on the same
codebase), but it was'n really enforced until now

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-01 23:26:49 -05:00
14a1c5ceb6
get more IRC bot functionality under test
remove a character, get character status, and the main level up check
thread

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-16 22:01:12 -05:00
7d0c8f3431
separate the logged in state from the online state for a character
I think we will need to distinguish in the database characters whose
players are online but not yet logged in, so start building for that now

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-10 16:08:13 -05:00
180d3f8b6f
rename the test app core from test_project to dr_botzo
the ircbot library expects to be able to load from the dr_botzo package

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-07 00:23:27 -05:00
d862aa16d8
implement the bones of character management
this provides character-level operations such as character creation,
logging in/out, leveling them, and penalizing them. this isn't a game,
yet, but it does implement and test a lot of the core functionality,
just without triggers or bulk operations

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-06 00:16:16 -05:00