community-cypher-system-ref.../patches/de-ogcsrd/062-remove-keeping-track-of-numbers.patch
Brian S. Stephan ed7b0a1696
remove a lot of the OG extra content and similar references
these are things that are not included in my version because they're
homebrew, because they are a lot of writing/creativity that I don't feel
comfortable stealing/distributing, or so on

this includes ideas that I like, but either plan to write my
own way in the future, or again I just don't feel comfortable copying
verbatim, especially if, for instance, I have my own process and don't
need to advocate for a different one
2025-07-21 17:23:11 -05:00

21 lines
1.2 KiB
Diff

--- _tmp/ccsrd.md 2025-07-21 17:09:16.229190212 -0500
+++ _tmp/ccsrd.new.md 2025-07-21 17:09:31.470286280 -0500
@@ -75864,17 +75864,6 @@
------------------------------------------------------------------------------------------------------------------------
-##### Keeping Track of Numbers [#](#keeping-track-of-numbers){.og-h-anchor aria-hidden="true"} {#keeping-track-of-numbers .og-h-small}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-The GM might use tokens---for example, [XP Deck
-cards](https://www.montecookgames.com/store/product/cypher-system-xp-deck/){.og-icon .og-mcg} or colored poker
-chips---to represent [Might](#might), [Speed](#speed), and [Intellect](#intellect) [Pools](#pool). This can make
-counting out points lost due to using [special abilities](#choose-abilities) and [Effort](#effort), or
-[damage](#rules-damage) easier for some players. Once a player counts out their total costs, remind them to refund
-points due to [Edge](#edge) or [Armor](#rules-armor).
-
##### Encouraging Players to Spend XP [#](#encouraging-players-to-spend-xp){.og-h-anchor aria-hidden="true"} {#encouraging-players-to-spend-xp .og-h-small}
[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}