these are things that are not included in my version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on this includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one
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3.3 KiB
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57 lines
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--- _tmp/ccsrd.md 2025-07-21 16:29:35.235054809 -0500
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+++ _tmp/ccsrd.new.md 2025-07-21 16:37:26.167060145 -0500
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@@ -74784,7 +74784,6 @@
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- [Campaign Design Checklist](#campaign-design-checklist) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Session Preparation](#session-preparation) [(OG-CSRD)]{.og-ref .og-ref-og}
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-- [Teaching the Rules](#teaching-the-rules) [(OG-CSRD)]{.og-ref .og-ref-og}
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Optional Rules
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@@ -76187,28 +76186,6 @@
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------------------------------------------------------------------------------------------------------------------------
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-#### Teaching the Rules [#](#teaching-the-rules){.og-h-anchor aria-hidden="true"}
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-
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-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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-
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-This section has been added by the editor based on Teaching The Rules [(426)]{.og-ref} [Cypher System
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-Rulebook](https://www.montecookgames.com/store/product/cypher-system-rulebook-2/){.og-icon .og-mcg}. It explores some
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-collected advice on streamlining the process of teaching new players. It's generally a good idea to get players to read
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-through [Chapter 3: How to Play the Cypher System](#chapter-3-how-to-play-the-cypher-system), the [Cypher System
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-Reference Rules Primer](https://www.montecookgames.com/store/product/cypher-system-rules-primer/){.og-icon .og-mcg}. You
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-might also want to go over Monte Cook Games' [Consent in
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-Gaming](https://www.montecookgames.com/store/product/consent-in-gaming/){.og-icon .og-mcg} checklist individually with
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-each player.
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-
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-It's common for players to take a little while to learn the Cypher System\'s vocabulary for game mechanics, especially
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-if they've already played other games that have a different vocabulary. When you mention a game mechanic like [recovery
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-rolls](#recovery-rolls) or [the damage track](#the-damage-track), take a moment to define those terms, and point out
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-where that information is located on the PC's [character sheets](#og-cscs).
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-
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-It's also a good idea to let players know a little bit about what to expect about the game\'s genre and setting. The
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-[Campaign Design Checklist](#campaign-design-checklist) can help you organize your thoughts and communicate them to
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-players. This helps players know who their PC is, and a little bit about what kinds of stories to expect.
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-
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##### Calling for Rolls [#](#calling-for-rolls){.og-h-anchor aria-hidden="true"} {#calling-for-rolls .og-h-small}
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[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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@@ -77573,7 +77550,6 @@
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- [Externalizing GM Intrusion Through Player Rolls](#externalizing-gm-intrusion) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Modifying Creatures](#choose-modifying-creatures) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Superhero Archetypes in Claim the Sky](#superhero-archetypes-in-claim-the-sky) [(OG-CSRD)]{.og-ref .og-ref-og}
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-- [Teaching the Rules](#teaching-the-rules) [(OG-CSRD)]{.og-ref .og-ref-og}
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##### Tools [#](#choose-pdfs){.og-h-anchor aria-hidden="true"} {#choose-pdfs .og-h-small}
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@@ -77856,7 +77832,7 @@
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- Languages [(425)]{.og-ref}
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- NPC Allies [(425)]{.og-ref}
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- [Creatures](#running-the-game-creatures) [(425)]{.og-ref}
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-- [Teaching the Rules](#teaching-the-rules) [(426)]{.og-ref}
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+- Teaching the Rules [(426)]{.og-ref}
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- The First Few Sessions [(427)]{.og-ref}
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- Running Cypher System Combats [(427)]{.og-ref}
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- Crafting Stories [(428)]{.og-ref}
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