these are things that are not included in my version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on this includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one
58 lines
3.4 KiB
Diff
58 lines
3.4 KiB
Diff
--- _tmp/ccsrd.md 2025-07-21 11:04:55.741610928 -0500
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+++ _tmp/ccsrd.new.md 2025-07-21 11:05:38.260877459 -0500
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@@ -27421,7 +27421,6 @@
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Optional Rules
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-- [Drowning and Suffocation](#optional-rule-drowning-and-suffocation) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Gaining Insight](#optional-rule-gaining-insight) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Healing Limitations](#optional-rule-healing-limitations) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Making Recovery Rolls in Any Order](#optional-rule-making-recovery-rolls-in-any-order) [(OG-CSRD)]{.og-ref
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@@ -28433,7 +28432,6 @@
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Optional Rules
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- [Dehydration](#dehydration) [(RR, 63)]{.og-ref}
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-- [Drowning and Suffocation](#optional-rule-drowning-and-suffocation) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Exposure](#exposure) [(RR, 62)]{.og-ref}
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- [Radiation in the Real World](#radiation-in-the-real-world) [(RR, 63)]{.og-ref}
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- [Really Impossible Tasks](#really-impossible-tasks) [(293)]{.og-ref}[(CTS, 61)]{.og-ref}
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@@ -28847,19 +28845,6 @@
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are reduced by one category; very-long-range weapons work only to long range, long-range weapons work only to short
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range, and short-range weapons work only to immediate range.
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-::: {.alert .ps-4 .pb-0}
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-###### Optional Rule: Drowning and Suffocation [#](#optional-rule-drowning-and-suffocation){.og-h-anchor aria-hidden="true"}
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-
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-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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-
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-- **Struggling for Air:** Struggling for air (for example, drowning, but near the surface) is a difficulty 4 Might
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- check.
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-
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-- **Running out of Air:** After a number rounds with no air equal to 3 plus the PC's tier plus the PC\'s
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- [Might](#might) [Edge](#edge), the PC must suceeed on a Might task with a difficulty equal to 4 plus 1 for every 30
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- feet (10 m) of depth from the surface, or descend one step on [the damage track](#the-damage-track).
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-:::
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-
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###### Moving Targets [#](#attack-modifiers-moving-targets){.og-h-anchor aria-hidden="true"} {#attack-modifiers-moving-targets}
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[(Cypher System Rulebook, page 222)]{.og-ref}
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@@ -46633,8 +46618,8 @@
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Stress simulates the deleterious effects of high-pressure situations on a PC's performance. Stress can be physical or
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mental (spiritual or psychological). Depending on the setting, sources of Stress might include:
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-- Unmet biological needs (for example, [dehydration](#dehydration), [drowning and
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- suffocation](#optional-rule-drowning-and-suffocation), [exposure](#exposure), or [starvation](#starvation))
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+- Unmet biological needs (for example, [dehydration](#dehydration), drowning and
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+ suffocation, [exposure](#exposure), or [starvation](#starvation))
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- Psychological trauma (for example, [hysteria](#horror-rules-hysteria), [madness](#horror-rules-madness), [mind
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control](#horror-rules-mind-control), [panic](#horror-rules-instant-panic), [possession](#horror-rules-possession),
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or [shock](#horror-rules-shock))
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@@ -78574,7 +78559,6 @@
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- [Curses](#weird-west-curses) [(HNAM, 60)]{.og-ref}
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- [Deck as d20](#weird-west-deck-as-d20) [(HNAM, 58)]{.og-ref}
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- [Dehydration](#dehydration) [(RR, 63)]{.og-ref}
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-- [Drowning and Suffocation](#optional-rule-drowning-and-suffocation) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Effort for NPCs](#optional-rule-effort-for-npcs) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Exposure](#exposure) [(RR, 62)]{.og-ref}
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- [Fairy Tale Rules](#choose-fairy-tale) [(WAAMH, 48)]{.og-ref}
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