these are things that are not included in the core commons version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on. most of Old Gus's and the community's content is removed in order to have a near-CSRD state what remains is the rules clarifications, errata, splicing together some information from secondary sources (like the Starter Set or from game authors on Twitter), and organizational assists things removed includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one stuff that's likely to get folded into my core is arbitrarily numbered 300s instead of 000s
27 lines
1.6 KiB
Diff
27 lines
1.6 KiB
Diff
--- _tmp/ccsrd.md 2025-07-21 17:30:54.839304565 -0500
|
|
+++ _tmp/ccsrd.new.md 2025-07-21 17:31:10.158399341 -0500
|
|
@@ -75781,23 +75781,6 @@
|
|
|
|
------------------------------------------------------------------------------------------------------------------------
|
|
|
|
-##### Telling Stories Together [#](#telling-stories-together){.og-h-anchor aria-hidden="true"} {#telling-stories-together .og-h-small}
|
|
-
|
|
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
|
|
-
|
|
-In the end, *Make-Believe* is about co-creation of the story. This means that your creativity---and the players'---is
|
|
-much more important than anyone's knowledge of \"the rules\". Players will sometimes come up with oblique solutions to
|
|
-problems, and in the Cypher System, it's a generally good idea to evaluate those ideas: they are gifts that arrive with
|
|
-meaningfulness already baked in.
|
|
-
|
|
-Lastly, meaningfulness isn't just about the game or the story. It\'s also about what you and the players share together
|
|
-as real people, so talk with the players. Talk with them before the game, during the game, and after the game. If
|
|
-something is going well, talk about that! If something isn't going to well, talk about that, too. Be open, honest, and
|
|
-listen carefully to feedback you receive, and try not to take it personally. Don't be afraid to tell other people what
|
|
-your needs and expectations are. Do what you can to meet the needs and expectations of others.
|
|
-
|
|
-------------------------------------------------------------------------------------------------------------------------
|
|
-
|
|
::: {#part5}
|
|
## [Part 5]{.og-chap} Back Matter
|
|
|