these are things that are not included in the core commons version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on. most of Old Gus's and the community's content is removed in order to have a near-CSRD state what remains is the rules clarifications, errata, splicing together some information from secondary sources (like the Starter Set or from game authors on Twitter), and organizational assists things removed includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one stuff that's likely to get folded into my core is arbitrarily numbered 300s instead of 000s
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--- _tmp/ccsrd.md 2025-07-21 09:58:00.952255496 -0500
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+++ _tmp/ccsrd.new.md 2025-07-21 09:58:55.091597567 -0500
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@@ -26887,7 +26887,6 @@
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Optional Rules
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-- [Currency and Resource Depletion](#optional-rule-currency-and-resource-depletion) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Lethal Weapons](#optional-rule-lethal-weapons) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Reviving Artifacts](#optional-rule-reviving-artifacts) [(IOM, 95)]{.og-ref}
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- [Weapon Properties](#optional-rule-weapon-properties) [(OG-CSRD)]{.og-ref .og-ref-og}
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@@ -26998,37 +26997,6 @@
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a space station is level 6, made of advanced polymers.
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:::
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-::: {.alert .ps-4 .pb-0}
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-###### Optional Rule: Currency and Resource Depletion [#](#optional-rule-currency-and-resource-depletion){.og-h-anchor aria-hidden="true"}
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-
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-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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-
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-- **Purchasing Power:** Each PC counts their purchasing power based on [price
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- categories](#equipment-price-categories), up to 15 each. If a category exceeds 15, the PC removes 10, and adds 1 to
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- the next highest price category (for example, a purchasing power of 10 inexpensive items is converted to 1
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- moderately-priced item). To convert a purchasing power back down into the previous category (for example,
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- moderately-priced purchasing to inexpensive purchasing power), roll 1d6 and add the PC's Intellect Edge to the
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- result.
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-
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-- **Currency Depletion:** When a PC makes a purchase of a certain price category and has 10 or fewer purchasing power,
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- roll for depletion using a d10 against the category's purchasing power. If the result exceeds the PC\'s purchasing
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- power, the purchasing power for that category is reduced by 1. For example, if you have 4 purchasing power in the
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- inexpensive category, and you roll a 5 on a purchase, it depletes to 3. If you buy something else and roll a 3, it
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- remains at 3. If the PC makes a purchase and has more than 10 purchasing power, the purchasing power is reduced by 1
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- (no roll).
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-
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-- **Income:** PCs might have regular expenses, but also a regular source of income, such as a job. Income adds to a
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- PC's purchasing power on a regular basis For example, every two weeks, a PC might earn enough income for 1
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- moderately-priced item and 5 inexpensive items. For simplicity's sake, it might be easier to account for income as
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- what's disposable---left over after the PC has meets their obligations and usual expenses (for example, rent,
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- bills, or feed for a loyal horse companion).
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-
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-- **Resources:** The GM can also set any [crafting, building, and repairing](#crafting-building-and-repairing)
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- resources to other depletion methods, for example, 1 in 1d6, 2 in 1d10, 3 in 1d20, or 42 in 1d100.
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-
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-- **GM Intrusions:** Depleting finances and resources might be a good source of [GM intrusion](#gm-intrusion).
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-:::
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-
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------------------------------------------------------------------------------------------------------------------------
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#### Armor [#](#equipment-armor){.og-h-anchor aria-hidden="true"} {#equipment-armor}
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@@ -29551,7 +29519,6 @@
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Related Sections
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- [Crafting Magic Items](#crafting-magic-items) [(GF, 49)]{.og-ref}[(IOM, 90)]{.og-ref}
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-- [Currency and Resource Depletion](#optional-rule-currency-and-resource-depletion) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Equipment Maintenance](#equipment-maintenance) [(RR, 72)]{.og-ref}
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- [Faster Crafting in a High-Tech Setting](#superhero-faster-crafting-in-a-high-tech-setting) [(CTS, 65)]{.og-ref}
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- [Perilous Venture](#horror-rules-perilous-venture) [(SA, 92)]{.og-ref}
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@@ -78828,7 +78795,6 @@
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- [Advanced and Alien Tech](#advanced-and-alien-tech) [(RR, 73)]{.og-ref}
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- [Crafting Magic Items](#crafting-magic-items) [(GF, 49)]{.og-ref}[(IOM, 90)]{.og-ref}
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-- [Currency and Resource Depletion](#optional-rule-currency-and-resource-depletion) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Exceeding Cypher Limits](#optional-rule-exceeding-cypher-limits) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Exceeding Cypher Limits (Modern Fantasy)](#modern-magic-exceeding-cypher-limits) [(IOM, 92)]{.og-ref}
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- [Equipment Maintenance](#equipment-maintenance) [(RR, 74)]{.og-ref}
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