community-cypher-system-ref.../patches/de-ogcsrd/023-remove-separate-reroll-and-gm-intrusion-refusal.patch
Brian S. Stephan 1d0d489ad2
remove a lot of the OG extra content and similar references
these are things that are not included in my version because they're
homebrew, because they are a lot of writing/creativity that I don't feel
comfortable stealing/distributing, or so on

this includes ideas that I like, but either plan to write my
own way in the future, or again I just don't feel comfortable copying
verbatim, especially if, for instance, I have my own process and don't
need to advocate for a different one
2025-07-21 21:04:46 -05:00

61 lines
3.3 KiB
Diff

--- _tmp/ccsrd.md 2025-07-20 20:31:54.669964951 -0500
+++ _tmp/ccsrd.new.md 2025-07-20 20:33:54.567715310 -0500
@@ -30808,8 +30808,7 @@
::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
**Editor's Notes ---** For more on GM intrusions and rerolls, see [Intrusion Through Player
-Rolls](#intrusion-through-player-rolls) and the optional rule for [Separate Reroll and GM Intrusion Refusal
-Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs).
+Rolls](#intrusion-through-player-rolls).
:::
##### Short- and Medium-Term Benefits [#](#experience-points-short-and-medium-term-benefits){.og-h-anchor aria-hidden="true"} {#experience-points-short-and-medium-term-benefits}
@@ -75956,8 +75955,6 @@
- [Effort for NPCs](#optional-rule-effort-for-npcs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Modifying Creatures](#choose-modifying-creatures) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
- [(OG-CSRD)]{.og-ref .og-ref-og}
Related Sections
@@ -76371,8 +76368,6 @@
- [Horror Mode](#horror-rules-horror-mode) [(283)]{.og-ref}[(SA, 89)]{.og-ref}
- [Last Survivor](#horror-rules-last-survivor) [(SA, 91)]{.og-ref}
- [Poor Choices](#horror-rules-poor-choices-gm-intrusions) [(SA, 94)]{.og-ref}
-- [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
- [(OG-CSRD)]{.og-ref .og-ref-og}
- [Trading Success for GM Intrusion](#optional-rule-trading-success-for-gm-intrusion) [(OG-CSRD)]{.og-ref .og-ref-og}
Related Sections
@@ -76580,20 +76575,6 @@
of 1--3.
:::
-::: {.alert .ps-4 .pb-0}
-###### Optional Rule: Separate Reroll and GM Intrusion Refusal Costs [#](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs){.og-h-anchor aria-hidden="true"}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-Using this optional rule, the 1 [XP](#choose-xp) costs for [rerolling the die](#experience-points-immediate-benefits)
-and avoiding a [GM intrusion](#gm-intrusion) triggered by a [special roll](#rules-special-rolls) are treated as separate
-expenditures. Possible outcomes of this include:
-
-- If a player decides to keep the GM intrusion, but pays 1 XP to to reroll the die and succeeds, the GM intrusion
- still complicates the situation.
-- If the PC pays 1 XP to avoid the GM intrusion but keeps the roll, the outcome is that of a normal unsuccessful roll.
-- If a PC pays 2 XP, they avoid the GM intrusion and make another roll.
-
###### Optional Rule: Trading Success for GM Intrusion [#](#optional-rule-trading-success-for-gm-intrusion){.og-h-anchor aria-hidden="true"}
[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -79029,8 +79010,6 @@
- [Equal Advancement](#equal-advancement) [(240)]{.og-ref}
- [Optional Character Advancements](#optional-character-advancements) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
- [(OG-CSRD)]{.og-ref .og-ref-og}
- [Slower Advancement](#optional-rule-slower-advancement) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Spending XP](#choose-xp) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Starting at Tier 0](#optional-rule-starting-at-tier-0) [(OG-CSRD)]{.og-ref .og-ref-og}