these are things that are not included in my version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on this includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one
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3.3 KiB
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61 lines
3.3 KiB
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--- _tmp/ccsrd.md 2025-07-20 20:31:54.669964951 -0500
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+++ _tmp/ccsrd.new.md 2025-07-20 20:33:54.567715310 -0500
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@@ -30808,8 +30808,7 @@
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::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
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**Editor's Notes ---** For more on GM intrusions and rerolls, see [Intrusion Through Player
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-Rolls](#intrusion-through-player-rolls) and the optional rule for [Separate Reroll and GM Intrusion Refusal
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-Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs).
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+Rolls](#intrusion-through-player-rolls).
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:::
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##### Short- and Medium-Term Benefits [#](#experience-points-short-and-medium-term-benefits){.og-h-anchor aria-hidden="true"} {#experience-points-short-and-medium-term-benefits}
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@@ -75956,8 +75955,6 @@
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- [Effort for NPCs](#optional-rule-effort-for-npcs) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Modifying Creatures](#choose-modifying-creatures) [(OG-CSRD)]{.og-ref .og-ref-og}
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-- [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
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- [(OG-CSRD)]{.og-ref .og-ref-og}
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Related Sections
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@@ -76371,8 +76368,6 @@
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- [Horror Mode](#horror-rules-horror-mode) [(283)]{.og-ref}[(SA, 89)]{.og-ref}
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- [Last Survivor](#horror-rules-last-survivor) [(SA, 91)]{.og-ref}
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- [Poor Choices](#horror-rules-poor-choices-gm-intrusions) [(SA, 94)]{.og-ref}
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-- [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
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- [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Trading Success for GM Intrusion](#optional-rule-trading-success-for-gm-intrusion) [(OG-CSRD)]{.og-ref .og-ref-og}
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Related Sections
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@@ -76580,20 +76575,6 @@
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of 1--3.
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:::
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-::: {.alert .ps-4 .pb-0}
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-###### Optional Rule: Separate Reroll and GM Intrusion Refusal Costs [#](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs){.og-h-anchor aria-hidden="true"}
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-
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-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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-
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-Using this optional rule, the 1 [XP](#choose-xp) costs for [rerolling the die](#experience-points-immediate-benefits)
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-and avoiding a [GM intrusion](#gm-intrusion) triggered by a [special roll](#rules-special-rolls) are treated as separate
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-expenditures. Possible outcomes of this include:
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-
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-- If a player decides to keep the GM intrusion, but pays 1 XP to to reroll the die and succeeds, the GM intrusion
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- still complicates the situation.
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-- If the PC pays 1 XP to avoid the GM intrusion but keeps the roll, the outcome is that of a normal unsuccessful roll.
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-- If a PC pays 2 XP, they avoid the GM intrusion and make another roll.
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-
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###### Optional Rule: Trading Success for GM Intrusion [#](#optional-rule-trading-success-for-gm-intrusion){.og-h-anchor aria-hidden="true"}
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[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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@@ -79029,8 +79010,6 @@
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- [Equal Advancement](#equal-advancement) [(240)]{.og-ref}
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- [Optional Character Advancements](#optional-character-advancements) [(OG-CSRD)]{.og-ref .og-ref-og}
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-- [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
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- [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Slower Advancement](#optional-rule-slower-advancement) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Spending XP](#choose-xp) [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Starting at Tier 0](#optional-rule-starting-at-tier-0) [(OG-CSRD)]{.og-ref .og-ref-og}
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