--- _tmp/ccsrd.md 2025-07-20 19:52:25.503157908 -0500 +++ _tmp/ccsrd.new.md 2025-07-20 19:52:14.176087167 -0500 @@ -24093,24 +24093,6 @@ away. Action to initiate. [(188)]{.og-ref}[(See ability details)]{.og-ability-notes} ::: -::: {.alert .pb-0} -##### Giant Spider [3 (9)]{.float-end} [#](#creature-giant-spider-summoned){.og-h-anchor aria-hidden="true"} {#creature-giant-spider-summoned .og-h-small .og-tab} - -[(Cypher System Rulebook, page 335)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og} - -- **Health:** 12 - -- **Movement:** Short; long when traveling on web - -- **Modifications:** Perception as level 5; Speed defense as level 4 due to quickness---loses both modifications in - bright light - -- **Combat:** - - - *Envenomed Fangs.* 3 damage, and if the target fails a Might defense roll, add 3 Speed damage (ignores Armor). - - *Webs.* Giant spider webs (level 4) can hold victims immobile, unable to take actions until they break free. -::: - - ::: {#ability-summon-gun} **Summon Gun (3 Intellect points):** If you're ever without your six shooter, you can summon it (or another just like it) instantly to your hand, already loaded. Enabler. [(HNAM, 114)]{.og-ref} @@ -79495,8 +79477,6 @@ ##### Tools [#](#choose-pdfs){.og-h-anchor aria-hidden="true"} {#choose-pdfs .og-h-small} -- [Abbreviated Creature Statistics: Giant Spider](#creature-giant-spider-summoned) [(335)]{.og-ref}[(OG-CSRD)]{.og-ref - .og-ref-og} - [Ability Category: Cyphers and Artifacts](#abilities-category-cyphers-and-artifacts) [(OG-CSRD)]{.og-ref .og-ref-og} - [Ability Category: Errata](#abilities-category-errata) [(OG-CSRD)]{.og-ref .og-ref-og} - [Ability Category: Extra Action](#abilities-category-extra-action) [(OG-CSRD)]{.og-ref .og-ref-og}