--- _tmp/ccsrd.md 2025-05-07 10:08:35.577006353 -0500 +++ _tmp/ccsrd.new.md 2025-05-07 13:33:04.293461662 -0500 @@ -18390,16 +18388,6 @@ > course of days or weeks. Generally speaking, Effort cannot be applied to any crafting task or subtask that exceeds one > day -### ARTIFACT RULES - -Artifacts are more powerful than common equipment or cyphers. Each artifact has a level and a rate of power depletion. -When an artifact is used or activated, the player rolls the designated die (1d6, 1d10, 1d20, or 1d100). If the die shows -the depletion number(s), the item works, but that is its last use. A depletion entry of "—" means that the artifact -never depletes, and an entry of "automatic" means that it can be used only once. Depowered artifacts can sometimes be -recharged using the repair rules, depending on the item's nature. Other special abilities can also repower an expended -item, but probably for only one use. Powerful magical creatures might be able to recharge artifacts, at least -temporarily - ### CRAFTING ARTIFACTS Crafting an artifact is similar to choosing a new type or focus ability—the character has many to choose from, they @@ -42688,19 +42676,6 @@ | 99 | Wonder onesie | | 00 | Your mama's biker jacket | -Artifact Rules - -Artifacts are more powerful than common equipment or cyphers. - -Each artifact has a level and a rate of power depletion. When an artifact is used or activated, the player rolls the -designated die (1d6, 1d10, 1d20, or 1d00). If the die shows the depletion number(s), the item works, but that is its -last use. A depletion entry of "—" means that the artifact never depletes, and an entry of "automatic" means that it can -be used only once. - -Depowered artifacts can sometimes be recharged using the repair rules, depending on the item's nature. Other special -abilities can also repower an expended item, but probably for only one use. Powerful magical creatures might be able to -recharge artifacts, at least temporarily. - Example Modern Fantasy Artifacts Accessories Sold Separately