--- _tmp/ccsrd.md 2025-07-21 10:15:25.350855501 -0500 +++ _tmp/ccsrd.new.md 2025-07-21 10:16:28.758256356 -0500 @@ -27421,7 +27421,6 @@ Optional Rules -- [Additional Cooperative Actions](#optional-rule-additional-cooperative-actions) [(OG-CSRD)]{.og-ref .og-ref-og} - [Choosing a Combat Effect Ahead of Time](#optional-rule-choosing-a-combat-effect-ahead-of-time) [(OG-CSRD)]{.og-ref .og-ref-og} - [Consciousness Requires Intellect Points](#optional-rule-consciousness-requires-intellect-points) @@ -29441,26 +29440,6 @@ additional point of damage. A character cannot willingly take more than one attack each round in this way. ::: -::: {.alert .ps-4 .pb-0} -###### Optional Rule: Additional Cooperative Actions [#](#optional-rule-additional-cooperative-actions){.og-h-anchor aria-hidden="true"} - -[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og} - -This section has been added by the editor, based on *Cooperative Actions [(211)]{.og-ref} in the 2015 Cypher System -Rulebook.* - -These cooperative actions might not be good blanket rules for every circumtance, but they are still useful to think -about how players might coordinate their actions, and how the GM might want to modify the game based on circumstance: - -- **Cover Fire:** A character can aim near ranged attack near a foe, but narrowly miss on purpose. On a success, the - attack inflicts no damage, and the foe's next attack is hindered. - -- **Double Strike:** If one character makes a melee attack, and another character makes a ranged and both attacks hit - the same foe, its next task is hindered. - -- **Triple Team:** If at least three characters attack the same foe, each gains a +1 bonus to their attack roll. -::: - ##### Crafting, Building, and Repairing [#](#crafting-building-and-repairing){.og-h-anchor aria-hidden="true"} ::: {.alert .ps-4 .pb-0 .og-alert} @@ -78768,7 +78747,6 @@ ##### Modifying the Game [#](#choose-optional-rules-modifying-the-game){.og-h-anchor aria-hidden="true"} {#choose-optional-rules-modifying-the-game .og-h-small} -- [Additional Cooperative Actions](#optional-rule-additional-cooperative-actions) [(OG-CSRD)]{.og-ref .og-ref-og} - [Choosing a Combat Effect Ahead of Time](#optional-rule-choosing-a-combat-effect-ahead-of-time) [(212)]{.og-ref}[(OG-CSRD)]{.og-ref .og-ref-og} - [Consciousness Requires Intellect Points](#optional-rule-consciousness-requires-intellect-points)