remove references to Old Gus content I am not replicating

Old Gus has more content of his own, a player's guide, some player
aides, etc., none of those are part of this project, so this removes
those references and a couple other pieces of content that don't work
with your simple Markdown/styling choices
This commit is contained in:
Brian S. Stephan 2025-07-23 11:15:29 -05:00
parent f70e795ffa
commit f284947b03
Signed by: bss
GPG Key ID: 3DE06D3180895FCB
10 changed files with 1385 additions and 0 deletions

View File

@ -0,0 +1,69 @@
--- _tmp/ccsrd.md 2025-07-19 15:35:30.891109726 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 17:36:03.342399560 -0500
@@ -1,66 +1,3 @@
-::: container-xxl
-[OG-CSRD](#top){.navbar-brand}
-
-::: {.form-check .form-switch .ms-auto .mt-2 .me-2 .float-end aria-hidden="true"}
-![Light Mode](images/mode-sun.svg){.og-icon .img-light .d-block} ![Dark Mode](images/mode-moon.svg){.og-icon .img-dark
-.d-block}
-:::
-
-[]{.navbar-toggler-icon}
-
-::: {#navbarNavDarkDropdown .collapse .navbar-collapse}
-- [Characters](#){#og-navbar-characters .nav-link .dropdown-toggle role="button" bs-toggle="dropdown"
- aria-expanded="false"}
- - [Creating Your Character](#choose-characters){.dropdown-item}
- - [Skills](#choose-skills){.dropdown-item}
- - [Type](#choose-type){.dropdown-item}
- - [Flavor](#choose-flavor){.dropdown-item}
- - [Descriptor](#choose-descriptor){.dropdown-item}
- - [Focus](#choose-focus){.dropdown-item}
- - [Abilities](#choose-abilities){.dropdown-item}
- - [Character Arcs](#choose-character-arc){.dropdown-item}
- - [Character Advancement](#character-advancement){.dropdown-item}
-- [Resources](#){#og-navbar-resources .nav-link .dropdown-toggle role="button" bs-toggle="dropdown"
- aria-expanded="false"}
- - [Equipment](#choose-equipment){.dropdown-item}
- - [Experience Points (XP)](#choose-xp){.dropdown-item}
- - [Cyphers](#choose-cyphers){.dropdown-item}
- - [Artifacts](#choose-artifacts){.dropdown-item}
- - [Followers and Factions](#choose-followers){.dropdown-item}
- - [Vehicles](#choose-vehicles){.dropdown-item}
-- [Genres](#){#og-navbar-genres .nav-link .dropdown-toggle role="button" bs-toggle="dropdown" aria-expanded="false"}
- - [Fairy Tale](#choose-fairy-tale){.dropdown-item}
- - [Fantasy](#choose-fantasy){.dropdown-item}
- - [Historical](#choose-historical){.dropdown-item}
- - [Horror](#choose-horror){.dropdown-item}
- - [Modern](#choose-modern){.dropdown-item}
- - [Modern Magic](#choose-modern-magic){.dropdown-item}
- - [Post-Apocalyptic](#choose-post-apocalyptic){.dropdown-item}
- - [Romance](#choose-romance){.dropdown-item}
- - [Science Fiction](#choose-science-fiction){.dropdown-item}
- - [Superheroes](#choose-superheroes){.dropdown-item}
- - [Weird West](#choose-weird-west){.dropdown-item}
-- [Rules](#){#og-navbar-rules .nav-link .dropdown-toggle role="button" bs-toggle="dropdown" aria-expanded="false"}
- - [How to Play](#choose-how-to-play-the-cypher-system){.dropdown-item}
- - [Key Concepts](#key-concepts){.dropdown-item}
- - [Rules of the Game](#choose-rules){.dropdown-item}
- - [Optional Rules](#choose-optional-rules){.dropdown-item}
- - [Running the Cypher System](#choose-running-the-cypher-system){.dropdown-item}
- - [Creatures and NPCs](#choose-creatures){.dropdown-item}
- - [GM Intrusion](#choose-gm-intrusion){.dropdown-item}
- - [Hazards](#choose-hazards){.dropdown-item}
- - [Cypher Shorts](#choose-cypher-shorts){.dropdown-item}
- - [FAQ](#faq){.dropdown-item}
-- [Tools](#){#og-navbar-tools .nav-link .dropdown-toggle role="button" bs-toggle="dropdown" aria-expanded="false"}
- - [Index](#choose-index){.dropdown-item}
- - [Character Sentence Generator](#character-sentence-generator){.dropdown-item}
- - [PDFs](#pdfs){.dropdown-item}
- - [Player's Guide](og-cspg.html){.dropdown-item}
- - [Daft Drafts](og-dd.html){.dropdown-item}
- - [What's in the Book?](#choose-products){.dropdown-item}
-:::
-:::
-
::: {#og-content .container-xxl .rounded-3 .mt-1 .mb-1 .print-across}
::: {.ps-3 role="main"}
::: {#part0}

View File

@ -0,0 +1,559 @@
--- _tmp/ccsrd.md 2025-07-19 18:45:48.063798325 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 19:06:14.834531837 -0500
@@ -6,7 +6,6 @@
version 2.00h (2025-07-19)
- [Player's Guide: OG-CSPG](og-cspg.html){.btn .mt-1 .mb-1 .border}
-- [Original Content: OG-DD](og-dd.html){.btn .mt-1 .mb-1 .border}
- [Github](https://github.com/callmepartario/og-csrd){.btn .mt-1 .mb-1 .border}
- [☕ Ko-fi](https://ko-fi.com/oldgus){.btn .mt-1 .mb-1 .border}
@@ -127,7 +126,6 @@
- [OG-CSRD](#choose-editorial-additions) [(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}[(OG-CSRD)]{.og-ref
.og-ref-og}
-- [Old Gus' Daft Drafts](og-dd.html) [(Old Gus\' Daft Drafts)]{.og-ref .og-ref-og}[(OG-DD)]{.og-ref .og-ref-og}
::: {.alert .ps-4 .pb-0}
Alerts include definitions, optional rules, play examples, or other useful information.
@@ -4213,19 +4211,6 @@
*See also: [Planar Character Options --- Descriptors](#planar-character-options-descriptors) and [Planar Character
Options --- Foci](#planar-character-options-foci)*
-##### Old Gus' Daft Drafts --- Flavors[[]{.og-icon .og-csrd-read .ms-1 toggle="tooltip" title="Read Online"}](og-dd.html){aria-label="Read Online"} [#](#og-dd-flavors){.og-h-anchor aria-hidden="true"} {#og-dd-flavors .og-h-small .og-h-small-icon .og-border}
-
-*A collection of free, online options for your best game ever!*
-
-- [Crafter](og-dd.html#flavor-crafter) [(OG-DD)]{.og-ref .og-ref-og}
-- [Fey](og-dd.html#flavor-fey) [(OG-DD)]{.og-ref .og-ref-og}
-- [Improbability](og-dd.html#flavor-improbability) [(OG-DD)]{.og-ref .og-ref-og}
-- [Psionic](og-dd.html#flavor-psionic) [(OG-DD)]{.og-ref .og-ref-og}
-- [Ritualist](og-dd.html#flavor-ritualist) [(OG-DD)]{.og-ref .og-ref-og}
-
-*See also: [Old Gus' Daft Drafts --- Descriptors](#og-dd-descriptors), [Old Gus\' Draft Drafts --- Foci](#og-dd-foci),
-and [Old Gus' Draft Drafts --- What\'s in the Book?](#og-dd-product)*
-
------------------------------------------------------------------------------------------------------------------------
### [Chapter 7]{.og-chap} Descriptor
@@ -6258,7 +6243,6 @@
- [Numenera: The Octopi of the Ninth World](#octopi-of-the-ninth-world-descriptors)
- [Torment: Tides of Numenera---The Explorer's Guide](#torment-the-explorers-guide-descriptors)
- [Old Gods of Appalachia](#old-gods-of-appalachia-descriptors)
-- [Old Gus' Daft Drafts](#og-dd-descriptors)
- [Path of the Planebreaker](#path-of-the-planebreaker-descriptors)
- [Planar Character Options](#planar-character-options-descriptors)
- [Predation](#predation-descriptors)
@@ -6822,46 +6806,6 @@
Foci](#old-gods-of-appalachia-foci), and [Old Gods of Appalachia --- What's in the
Book?](#old-gods-of-appalachia-product)*
-##### Old Gus' Daft Drafts --- Descriptors[[]{.og-icon .og-csrd-read .ms-1 toggle="tooltip" title="Read Online"}](og-dd.html){aria-label="Read Online"} [#](#og-dd-descriptors){.og-h-anchor aria-hidden="true"} {#og-dd-descriptors .og-h-small .og-h-small-icon .og-border}
-
-*A collection of free, online options for your best game ever!*
-
-- [Hopeless](og-dd.html#descriptor-hopeless) [(OG-DD)]{.og-ref .og-ref-og}
-
-Fantasy and Fairy Tale Descriptors
-
-- [Boggle](og-dd.html#descriptor-boggle) [(OG-DD)]{.og-ref .og-ref-og}
-- [Centaur](og-dd.html#descriptor-centaur) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gwaloth](og-dd.html#descriptor-gwaloth) [(OG-DD)]{.og-ref .og-ref-og}
-- [Ikwiikwii](og-dd.html#descriptor-ikwiikwii) [(OG-DD)]{.og-ref .og-ref-og}
-- [Pixie](og-dd.html#descriptor-pixie) [(OG-DD)]{.og-ref .og-ref-og}
-- [Siren](og-dd.html#descriptor-siren) [(OG-DD)]{.og-ref .og-ref-og}
-
-Science Fiction Species Descriptors
-
-- [Asgardian](og-dd.html#descriptor-asgardian) [(OG-DD)]{.og-ref .og-ref-og}
-- [Dweenle](og-dd.html#descriptor-dweenle) [(OG-DD)]{.og-ref .og-ref-og}
-- [Elowarin](og-dd.html#descriptor-elowarin) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gazurtoid](og-dd.html#descriptor-gazurtoid) [(OG-DD)]{.og-ref .og-ref-og}
-- [G'nunk](og-dd.html#descriptor-gnunk) [(OG-DD)]{.og-ref .og-ref-og}
-- [Humna-humna](og-dd.html#descriptor-Humna-humna) [(OG-DD)]{.og-ref .og-ref-og}
-- [Kaillerian](og-dd.html#descriptor-kaillerian) [(OG-DD)]{.og-ref .og-ref-og}
-- [Mechan](og-dd.html#descriptor-mechan) [(OG-DD)]{.og-ref .og-ref-og}
-- [Nekros](og-dd.html#descriptor-nekros) [(OG-DD)]{.og-ref .og-ref-og}
-- [Nirrex](og-dd.html#descriptor-nirrex) [(OG-DD)]{.og-ref .og-ref-og}
-- [Olnosi](og-dd.html#descriptor-olnosi) [(OG-DD)]{.og-ref .og-ref-og}
-- [Queeg](og-dd.html#descriptor-queeg) [(OG-DD)]{.og-ref .og-ref-og}
-- [Qhil](og-dd.html#descriptor-qhil) [(OG-DD)]{.og-ref .og-ref-og}
-- [Scro](og-dd.html#descriptor-scro) [(OG-DD)]{.og-ref .og-ref-og}
-- [Spemin](og-dd.html#descriptor-spemin) [(OG-DD)]{.og-ref .og-ref-og}
-- [Tabriz](og-dd.html#descriptor-tabriz) [(OG-DD)]{.og-ref .og-ref-og}
-- [Thrynn](og-dd.html#descriptor-thrynn) [(OG-DD)]{.og-ref .og-ref-og}
-- [Veloxi](og-dd.html#descriptor-veloxi) [(OG-DD)]{.og-ref .og-ref-og}
-- [Yloi](og-dd.html#descriptor-yloi) [(OG-DD)]{.og-ref .og-ref-og}
-
-*See also: [Old Gus' Draft Drafts --- Foci](#og-dd-foci), [Old Gus\' Draft Drafts --- Flavors](#og-dd-flavors), and
-[Old Gus' Draft Drafts --- What\'s in the Book?](#og-dd-product)*
-
##### Path of the Planebreaker --- Descriptors[[]{.og-icon .og-mcg .ms-1 toggle="tooltip" title="Purchase from MCG"}](https://www.montecookgames.com/store/product/path-of-the-planebreaker/){aria-label="Purchase Path of the Planebreaker"} [#](#path-of-the-planebreaker-descriptors){.og-h-anchor aria-hidden="true"} {#path-of-the-planebreaker-descriptors .og-h-small .og-h-small-icon .og-border}
*Unlock the mysteries of the planes!*
@@ -12148,7 +12092,6 @@
- [Numenera: The Octopi of the Ninth World](#octopi-of-the-ninth-world-foci)
- [Torment: Tides of Numenera---The Explorer's Guide](#torment-the-explorers-guide-foci)
- [Old Gods of Appalachia](#old-gods-of-appalachia-foci)
-- [Old Gus' Daft Drafts](#og-dd-foci)
- [Path of the Planebreaker](#path-of-the-planebreaker-foci)
- [Planar Character Options](#planar-character-options-foci)
- [Predation](#predation-foci)
@@ -12589,22 +12532,6 @@
91)]{.og-ref} ability should be a tier 5 ability instead of tier 4.
:::
-##### Old Gus' Daft Drafts --- Foci[[]{.og-icon .og-csrd-read .ms-1 toggle="tooltip" title="Read Online"}](og-dd.html){aria-label="Read Online"} [#](#og-dd-foci){.og-h-anchor aria-hidden="true"} {#og-dd-foci .og-h-small .og-h-small-icon .og-border}
-
-*A collection of free, online options for your best game ever!*
-
-- [Accelerates Entropy](og-dd.html#focus-accelerates-entropy) [(OG-DD)]{.og-ref .og-ref-og}
-- [Bears a Curse of Stone](og-dd.html#focus-bears-a-curse-of-stone) [(OG-DD)]{.og-ref .og-ref-og}
-- [Blows in the Wind](og-dd.html#focus-blows-in-the-wind) [(OG-DD)]{.og-ref .og-ref-og}
-- [Can Devour Anything](og-dd.html#focus-can-devour-anything) [(OG-DD)]{.og-ref .og-ref-og}
-- [Chases Tales](og-dd.html#focus-chases-tales) [(OG-DD)]{.og-ref .og-ref-og}
-- [Has Unfinished Business](og-dd.html#focus-has-unfinished-business) [(OG-DD)]{.og-ref .og-ref-og}
-- [Hoards Dross](og-dd.html#focus-hoards-dross) [(OG-DD)]{.og-ref .og-ref-og}
-- [Prepares Delicacies](og-dd.html#focus-prepares-delicacies) [(OG-DD)]{.og-ref .og-ref-og}
-
-*See also: [Old Gus' Draft Drafts --- Descriptors](#og-dd-descriptors), [Old Gus\' Draft Drafts ---
-Flavors](#og-dd-flavors), and [Old Gus' Draft Drafts --- What\'s in the Book?](#og-dd-product)*
-
##### Path of the Planebreaker --- Foci[[]{.og-icon .og-mcg .ms-1 toggle="tooltip" title="Purchase from MCG"}](https://www.montecookgames.com/store/product/path-of-the-planebreaker/){aria-label="Purchase Path of the Planebreaker"} [#](#path-of-the-planebreaker-foci){.og-h-anchor aria-hidden="true"} {#path-of-the-planebreaker-foci .og-h-small .og-h-small-icon .og-border}
*Unlock the mysteries of the planes!*
@@ -25961,11 +25888,6 @@
- [Youth](#ability-cantrip-youth) [(IOM, 87)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** [Old Gus\' Daft Drafts](og-dd.html) includes a few [additional
-cantrips](og-dd.html#choose-abilities).
-:::
-
[(It's Only Magic, page 82)]{.og-ref}
Cantrips are simple, low-powered spells that almost anyone can learn. In a [modern fantasy](#choose-modern-magic)
@@ -27901,11 +27823,6 @@
- [Running the Game: Artifacts](#running-the-game-artifacts) [(421)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** There are even more [artifacts](og-dd.html#chapter-10-artifacts) in [Old Gus\' Daft
-Drafts](og-dd.html).
-:::
-
[(Cypher System Rulebook, page 204)]{.og-ref}
Artifacts are more powerful than equipment and can't simply be purchased. [Part 3: Genres](#part-3-genres) offers a few
@@ -33263,11 +33180,6 @@
- [Selecting Coven Abilities](#covens-abilities) [(IOM, 89)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [psionic cults](og-dd.html#psionic-cults) in [Old Gus\' Daft Drafts](og-dd.html) provide
-another example of applying the coven framework.
-:::
-
[(It's Only Magic, page 88)]{.og-ref}
Magic is a community affair, and magicians are more powerful in groups. A coven is a group of three or more magicians
@@ -35137,11 +35049,6 @@
- [Modern Magic](#choose-modern-magic) [(IOM, 36)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** Depending on the setting, character options from [Old Gus\' Daft Drafts](#g-dd.html) might be
-appropriate.
-:::
-
[(Cypher System Rulebook, page 252)]{.og-ref}
For our purposes, fantasy is any genre that has magic, or something so inexplicable it might as well be magic. The sort
@@ -35220,11 +35127,6 @@
- [Works Miracles](#focus-works-miracles) [(79)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** [Foci](#og-dd-foci) and [Flavors](#og-dd-flavors) from [Old Gus\' Daft Drafts](og-dd.html) also
-make good character options in a fantasy setting.
-:::
-
------------------------------------------------------------------------------------------------------------------------
#### Fantasy Character Options [#](#fantasy-character-options){.og-h-anchor aria-hidden="true"}
@@ -35281,11 +35183,6 @@
Moon](#focus-howls-at-the-moon) or [Sheds Their Skin](#focus-sheds-their-skin). For one who loves throwing bombs, choose
[Bears a Halo of Fire](#focus-bears-a-halo-of-fire). For a healer, choose [Works Miracles](#focus-works-miracles).
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [crafter flavor](og-dd.html#flavor-crafter) in [Old Gus\' Daft Drafts](og-dd.html) is also
-good way to allow any PC to become an versatile craftsperson.
-:::
-
###### Artificer or Scholar [#](#fantasy-character-artificer){.og-h-anchor aria-hidden="true"} {#fantasy-character-artificer}
[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35297,11 +35194,6 @@
Objects](#focus-crafts-unique-objects), [Learns Quickly](#focus-learns-quickly), [Spits Fire and
Lead](#focus-spits-fire-and-lead), and [Would Rather Be Reading](#focus-would-rather-be-reading).
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [crafter flavor](og-dd.html#flavor-crafter) in [Old Gus\' Daft Drafts](og-dd.html) is also
-good way to allow any PC to become an versatile craftsperson.
-:::
-
###### Assassin or Spy [#](#fantasy-character-assassin-spy){.og-h-anchor aria-hidden="true"} {#fantasy-character-assassin-spy}
[(Godforsaken, page 20)]{.og-ref}
@@ -35332,11 +35224,6 @@
Away](#focus-gambles-it-all-away), [Helps Their Friends](#focus-helps-their-friends), [Infiltrates](#focus-infiltrates),
[Lived Among the Fey](#focus-lived-among-the-fey), and [Masters Spells](#focus-masters-spells).
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [fey flavor](og-dd.html#flavor-fey) in [Old Gus\' Daft Drafts](og-dd.html) is also good way
-to give a bard additional magic.
-:::
-
###### Cleric or Priest [#](#fantasy-character-cleric-or-priest){.og-h-anchor aria-hidden="true"} {#fantasy-character-cleric-or-priest}
[(Godforsaken, page 20)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35368,11 +35255,6 @@
- **Cleric (war):** [Masters Weaponry](#focus-masters-weaponry) (also see options for
[fighters](#fantasy-character-fighter))
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [ritualist flavor](og-dd.html#flavor-ritualist) in [Old Gus\' Daft Drafts](og-dd.html) is
-also good way to give a cleric abilities related to [ritual magic](#ritual-magic).
-:::
-
###### Druid [#](#fantasy-character-druid){.og-h-anchor aria-hidden="true"} {#fantasy-character-druid}
[(Godforsaken, page 21)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35399,11 +35281,6 @@
- **Druid (transformation):** [Abides in Stone](#focus-abides-in-stone), [Takes Animal
Shape](#focus-takes-animal-shape), [Walks the Wild Woods](#focus-walks-the-wild-woods)
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [fey flavor](og-dd.html#flavor-fey) and [ritualist flavor](og-dd.html#flavor-ritualist) in
-[Old Gus' Daft Drafts](og-dd.html) are appropriate choices for a druid.
-:::
-
###### Fighter [#](#fantasy-character-fighter){.og-h-anchor aria-hidden="true"} {#fantasy-character-fighter}
[(Godforsaken, page 21)]{.og-ref}
@@ -35452,11 +35329,6 @@
[Speaker](#type-speaker). A particularly wealthy or already established merchant might choose [Descends from
Nobility](#focus-descends-from-nobility) or [Is Idolized by Millions](#focus-is-idolized-by-millions) foci.
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [crafter flavor](og-dd.html#flavor-crafter) in [Old Gus\' Daft Drafts](og-dd.html) is a good
-way to give a merchant a practical set of skills and abilities.
-:::
-
###### Monk or Martial Artist [#](#fantasy-character-monk-or-martial-artist){.og-h-anchor aria-hidden="true"} {#fantasy-character-monk-or-martial-artist}
[(Godforsaken, page 22)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35489,11 +35361,6 @@
Beyond](#focus-sees-beyond), [Separates Mind From Body](#focus-separates-mind-from-body), [Siphons
Power](#focus-siphons-power), and [Wields Invisible Force](#focus-wields-invisible-force).
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [psionic flavor](og-dd.html#flavor-psionic) in [Old Gus\' Daft Drafts](og-dd.html) is also
-good way to assign psionic powers to a character.
-:::
-
###### Ranger [#](#fantasy-character-ranger){.og-h-anchor aria-hidden="true"} {#fantasy-character-ranger}
[(Godforsaken, page 22)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35506,11 +35373,6 @@
Wind](#focus-rides-like-the-wind), [Throws With Deadly Accuracy](#focus-throws-with-deadly-accuracy), and [Wields Two
Weapons at Once](#focus-wields-two-weapons-at-once).
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [fey flavor](og-dd.html#flavor-fey) in [Old Gus\' Daft Drafts](og-dd.html) is also a good
-choice for a ranger who has spent some time wandering the fey wilds.
-:::
-
###### Rogue or Thief [#](#fantasy-character-rogue-or-thief){.og-h-anchor aria-hidden="true"} {#fantasy-character-rogue-or-thief}
[(Godforsaken, page 22)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35592,11 +35454,6 @@
and [Was Foretold](#focus-was-foretold), but (depending on the patron and pact) most
[sorcerer](#fantasy-character-sorcerer) and [wizard](#fantasy-character-wizard) foci work just as well.
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [ritualist flavor](og-dd.html#flavor-ritualist) in [Old Gus\' Daft Drafts](og-dd.html) is
-also good way to give a warlock or witch abilities related to [ritual magic](#ritual-magic).
-:::
-
###### Wild Mage [#](#fantasy-character-wild-mage){.og-h-anchor aria-hidden="true"} {#fantasy-character-wild-mage}
[(Godforsaken, page 20)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35605,11 +35462,6 @@
[Speaker](#type-speaker) with the [cozy magic flavor](#flavor-cozy-magic)or [magic flavor](#flavor-magic). The best
focus that suits this theme is [Uses Wild Magic](#focus-uses-wild-magic).
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [improbability flavor](og-dd.html#flavor-improbability) in [Old Gus\' Daft
-Drafts](og-dd.html) is also good way to make a wild mage even more unpredictable.
-:::
-
###### Wizard [#](#fantasy-character-wizard){.og-h-anchor aria-hidden="true"} {#fantasy-character-wizard}
[(Godforsaken, page 20)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -35656,11 +35508,6 @@
- **Wizard (transmuter):** [Controls Gravity](#focus-controls-gravity), [Focuses Mind Over
Matter](#focus-focuses-mind-over-matter), [Takes Animal Shape](#focus-takes-animal-shape)
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The [ritualist flavor](og-dd.html#flavor-ritualist) in [Old Gus\' Daft Drafts](og-dd.html) is
-also good way to give a wizard abilities related to [ritual magic](#ritual-magic).
-:::
-
------------------------------------------------------------------------------------------------------------------------
#### Fantasy Species Descriptors [#](#fantasy-species-descriptors){.og-h-anchor aria-hidden="true"}
@@ -36139,7 +35986,7 @@
supernatural [abilities](#choose-abilities) for 4 [XP](#choose-xp), and pay for their use just as they would any
other---using their stat [Pool](#pool) points (as described in [More Powerful Psionics](#more-powerful-psionics)).
PCs using abilities in this way might learn them from a [coven](#covens)---which might take the form of a magic
- university, a secret society of like-minded wizards, or a [psionic cult](og-dd.html#psionic-cults).
+ university, a secret society of like-minded wizards, or a psionic cult.
- **Tier-Based Limits:** The GM might determine PCs can learn (and
[prepare](#spellcasting-prepared-vs-spontaneous-spellcasting), if necessary) a number of supernatural
@@ -36455,11 +36302,6 @@
- [Perilous Venture](#horror-rules-perilous-venture) [(SA, 92)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Note ---** The [ritualist flavor](og-dd.html#flavor-ritualist) in [Old Gus\' Daft Drafts](og-dd.html)
-provides any character the ability to master ritual magic.
-:::
-
##### Time [#](#ritual-magic-time){.og-h-anchor aria-hidden="true"} {#ritual-magic-time}
[(Godforsaken, page 56)]{.og-ref}
@@ -41632,10 +41474,6 @@
[historical](#choose-historical), [modern](#choose-modern), [fantasy](#choose-fantasy), [horror](#choose-horror), or
[weird west](#choose-weird-west) genres.
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** Character options from [Old Gus\' Daft Drafts](og-dd.html) might also be appropriate.
-:::
-
::: {.alert .ps-4 .pb-0}
###### Modern Magic Flavors [#](#modern-magic-flavors){.og-h-anchor aria-hidden="true"}
@@ -44408,11 +44246,6 @@
- [Post-Apocalyptic](#choose-post-apocalyptic) [(295)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** Depending on the setting, [Old Gus\' Daft Drafts Descriptors](#og-dd-descriptors) might be
-appropriate.
-:::
-
[(Cypher System Rulebook, page 270)]{.og-ref}
Science fiction is an incredibly broad category. It covers UFOs, space opera, near-future dystopias, otherworldly epics,
@@ -44661,11 +44494,6 @@
- [Wields Invisible Force](#focus-wields-invisible-force) [(CTS, 48)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** For more psionics character options, see the [psionic flavor](og-dd.html#flavor-psionic) and
-[psionic cults](og-dd.html#psionic-cults) in [Old Gus' Daft Drafts](og-dd.html).
-:::
-
##### Science Fiction Species Descriptors [#](#science-fiction-species-descriptors){.og-h-anchor aria-hidden="true"}
[(Cypher System Rulebook, page 279)]{.og-ref}
@@ -44752,11 +44580,6 @@
- [Stress](#horror-rules-stress) [(OG-CSRD)]{.og-ref .og-ref-og}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** For more on psionics, see the [psionic flavor](og-dd.html#flavor-psionic) and [psionic
-cults](og-dd.html#psionic-cults) in [Old Gus' Daft Drafts](og-dd.html).
-:::
-
[(The Stars are Fire, page 50)]{.og-ref}
Through sheer force of will, a psionic character can unleash inborn mental abilities such as telepathy, precognition,
@@ -47338,11 +47161,6 @@
- [Vehicular Movement](#action-vehicular-movement) [(230)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** [Old Gus\' Daft Drafts](og-dd.html) includes a robust set of rules for
-[Mechs](og-dd.html#chapter-15-mechs).
-:::
-
##### Variable Cost by Tech Rating [#](#vehicles-variable-cost-by-tech-rating){.og-h-anchor aria-hidden="true"} {#vehicles-variable-cost-by-tech-rating}
[(The Stars are Fire, page 92)]{.og-ref}
@@ -49344,20 +49162,14 @@
**Editor's Notes ---** Other ways of realizing PCs with horror elements:
- The [Heartwood Descriptors](#heartwood-descriptors) in [Chapter 20: Fairy Tale](#chapter-20-fairy-tale) might make
- an interesting choice for a horror game. So would the [Hopeless](og-dd.html#descriptor-hopeless) descriptor from
- [Old Gus' Daft Drafts](og-dd.html).
+ an interesting choice for a horror game.
- If a PCs is---or becomes---a powerful supernatural being, for example, a vampire, werewolf, or demon, the GM might
assign them a number of [power shifts](#optional-rule-power-shifts), as described under [Power Shifts in Other
Genres](#optional-rule-power-shifts-in-other-genres).
- A ghost PC might use the [Ghost](#modern-magic-descriptor-ghost) descriptor in [Chapter 14: Modern
- Magic](#chapter-14-a-modern-magic), or the [Has Unfinished Business](og-dd.html#focus-has-unfinished-business) focus
- from [Old Gus' Daft Drafts](og-dd.html).
-
-- The [Accelerates Entropy](og-dd.html#focus-accelerates-entropy), [Bears a Curse of
- Stone](og-dd.html#focus-bears-a-curse-of-stone), and [Can Devour Anything](og-dd.html#focus-can-devour-anything)
- foci from [Old Gus' Daft Drafts](og-dd.html) are also useful for creating PCs with horrific abilities.
+ Magic](#chapter-14-a-modern-magic).
:::
------------------------------------------------------------------------------------------------------------------------
@@ -52845,8 +52657,7 @@
::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
**Editor's Notes ---** For a dramatically less powerful mundane form, use the ruels for [Handling PCs as
-Children](#optional-rule-handling-pcs-as-children) or the [Gritty Rules
-Modules](og-dd.html#chapter-8-gritty-rules-modules) in [Old Gus' Daft Drafts](og-dd.html).
+Children](#optional-rule-handling-pcs-as-children).
:::
------------------------------------------------------------------------------------------------------------------------
@@ -53211,8 +53022,7 @@
the[Always Tinkering](#ability-always-tinkering){.og-ability},[Extra Use](#ability-extra-use){.og-ability},[Boost
Manifest Cypher](#ability-boost-manifest-cypher){.og-ability},[Boost Manifest Cypher
Function](#ability-boost-manifest-cypher-function){.og-ability}, and[Modify
-Cyphers](#ability-modify-cyphers){.og-ability} abilities into context. Alternately, consider creating a PC with the
-[Crafter Flavor](og-dd.html#flavor-crafter) presented in [Old Gus' Daft Drafts](og-dd.html).
+Cyphers](#ability-modify-cyphers){.og-ability} abilities into context.
:::
------------------------------------------------------------------------------------------------------------------------
@@ -56808,11 +56618,6 @@
:::
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** Foci from [Old Gus\' Daft Drafts](#og-dd-foci) might also be approrpiate for a fairy tale
-setting.
-:::
-
::: {.alert .ps-4 .pb-0}
##### Fairy Tale Descriptors [#](#fairy-tale-descriptors){.og-h-anchor aria-hidden="true"}
@@ -56867,9 +56672,8 @@
:::
::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** Depending on the setting, [Fantasy Species Descriptors](#fantasy-species-descriptors), [Modern
-Magic Descriptors](#choose-modern-magic), or [Old Gus' Daft Drafts Descriptors](#og-dd-descriptors) might also be
-appropriate choices.
+**Editor's Notes ---** Depending on the setting, [Fantasy Species Descriptors](#fantasy-species-descriptors) or [Modern
+Magic Descriptors](#choose-modern-magic) might also be appropriate choices.
:::
###### Bewitched [#](#fairy-tale-descriptor-bewitched){.og-h-anchor aria-hidden="true"} {#fairy-tale-descriptor-bewitched .og-border}
@@ -61020,9 +60824,7 @@
::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
**Editor's Notes ---** PC with the [alchemist](#npc-alchemist) or engineer type might have one of [modern magic
-flavors](#modern-magic-flavors) presented in [Chapter 14: Modern Magic](#chapter-14-a-modern-magic), or the [crafter
-flavor](og-dd.html#flavor-crafter) or [ritualist flavor](og-dd.html#flavor-ritualist) in [Old Gus' Daft
-Drafts](og-dd.html).
+flavors](#modern-magic-flavors) presented in [Chapter 14: Modern Magic](#chapter-14-a-modern-magic).
:::
------------------------------------------------------------------------------------------------------------------------
@@ -76579,11 +76381,6 @@
- [Running the Game: Cyphers](#running-the-game-cyphers) [(420)]{.og-ref}
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** There are even more [cyphers](og-dd.html#chapter-9-cyphers) in [Old Gus\' Daft
-Drafts](og-dd.html).
-:::
-
[(Cypher System Rulebook, page 377)]{.og-ref}
Cyphers are one-use abilities that characters gain over the course of play. They have cool powers that can heal, make
@@ -81058,9 +80855,6 @@
- [Trick Embedder](#cypher-trick-embedder)
- [Undead Ward](#fantasy-cypher-undead-ward)
-For more on session preparation, see [Exploration Tables](og-dd.html#chapter-12-exploration-tables) and [NPC
-Tables](og-dd.html#chapter-13-npc-tables) in [Old Gus' Daft Drafts](og-dd.html).
-
------------------------------------------------------------------------------------------------------------------------
#### Teaching the Rules [#](#teaching-the-rules){.og-h-anchor aria-hidden="true"}
@@ -82957,11 +82751,6 @@
Compendium](https://foundryvtt.com/packages/cyphersystem-compendium/) module with all the CSRD's cyphers included,
and the [Cypher System Community Content](https://foundryvtt.com/packages/cyphersystem-community-module) module
includes macros to roll a random cypher, or caches of cyphers.
-
-::: {.og-sidebar .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-[Old Gus' Daft Drafts](og-dd.html) includes [new subtle cyphers](og-dd.html#chapter-9-cyphers) perfect for pulp
-adventure with few supernatural elements.
-:::
:::
##### [How do I convert creatures from other systems to the Cypher System?](#faq-creatures-use){.collapsed bs-toggle="collapse" role="button" aria-expanded="false" aria-controls="faq-creatures-use"} {#how-do-i-convert-creatures-from-other-systems-to-the-cypher-system .og-tab .pb-2 .pt-2 .og-h-faq}
@@ -83309,9 +83098,7 @@
- [Foci, Psionic](#psionic-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Science Fiction](#science-fiction-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Superhero](#superhero-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Old Gus' Daft Drafts](og-dd.html) [(OG-DD)]{.og-ref .og-ref-og}
- [Old Gus' Unofficial Cypher System Player\'s Guide](#og-cspg) [(OG-CSPG)]{.og-ref}
-- [Online Character Sheets](#character-sheets-virtual-tabletops) [(OG-DD)]{.og-ref .og-ref-og}
- [Session Preparation](#session-preparation) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Sidekick Character Sheet](#pdf-sidekick) [(OG-CSRD)]{.og-ref .og-ref-og}
- [What's In The Book?](#choose-products) [(OG-CSRD)]{.og-ref .og-ref-og}
@@ -83361,7 +83148,6 @@
- [Numenera Discovery](#numenera-discovery-product)†
- [Numenera Destiny](#numenera-destiny-product)
- [Old Gods of Appalachia](#old-gods-of-appalachia-product)†
-- [Old Gus' Daft Drafts](#og-dd-product)
- [The Origin](#the-origin-product)
- [Path of the Planebreaker](#path-of-the-planebreaker-product)
- [Predation](#predation-product)
@@ -84137,32 +83923,6 @@
124)]{.og-ref}
:::
-##### Old Gus' Daft Drafts --- What\'s in the Book?[[]{.og-icon .og-csrd-read .ms-1 toggle="tooltip" title="Read Online"}](og-dd.html){aria-label="Read Online"} [#](#og-dd-product){.og-h-anchor aria-hidden="true"} {#og-dd-product .og-h-small .og-h-small-icon .og-border}
-
-*A collection of free, online options for your best game ever!*
-
-Optional Rules
-
-- [Cantrips and Abilities](og-dd.html#chapter-7-abilities) [(OG-DD)]{.og-ref .og-ref-og}
-- [Cyphers](og-dd.html#chapter-9-cyphers) [(OG-DD)]{.og-ref .og-ref-og}
-- [Artifacts](og-dd.html#chapter-10-artifacts) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gritty Rules Modules](og-dd.html#chapter-8-gritty-rules-modules) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gritty PCs](og-dd.html#gritty-pcs) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gritty Skills](og-dd.html#gritty-skills) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gritty Abilities](og-dd.html#gritty-abilities) [(OG-DD)]{.og-ref .og-ref-og}
-- [Gritty Advancement](og-dd.html#gritty-advancement) [(OG-DD)]{.og-ref .og-ref-og}
-- [Fear](og-dd.html#fear) [(OG-DD)]{.og-ref .og-ref-og}
-- [Mechs](og-dd.html#chapter-15-mechs) [(OG-DD)]{.og-ref .og-ref-og}
-
-Running the Game
-
-- [Exploration Tables](og-dd.html#chapter-12-exploration-tables) [(OG-DD)]{.og-ref .og-ref-og}
-- [NPC Tables](og-dd.html#chapter-13-npc-tables) [(OG-DD)]{.og-ref .og-ref-og}
-- [Oddity Generator](og-dd.html#oddity-generator) [(OG-DD)]{.og-ref .og-ref-og}
-
-*See also: [Old Gus' Daft Drafts --- Descriptors](#og-dd-descriptors), [Old Gus\' Draft Drafts --- Foci](#og-dd-foci),
-and [Old Gus' Draft Drafts --- Flavors](#og-dd-flavors)*
-
##### The Origin --- What's in the Book?[[]{.og-icon .og-mcg .ms-1 toggle="tooltip" title="Purchase from MCG"}](https://www.montecookgames.com/store/product/the-origin/){aria-label="Purchase The Origin"} [#](#the-origin-product){.og-h-anchor aria-hidden="true"} {#the-origin-product .og-h-small .og-h-small-icon .og-border}
*Master perilous new powers in a world that is dangerously askew!*

View File

@ -0,0 +1,94 @@
--- _tmp/ccsrd.md 2025-07-19 19:18:14.618074823 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 19:21:15.070213779 -0500
@@ -5,7 +5,6 @@
version 2.00h (2025-07-19)
-- [Player's Guide: OG-CSPG](og-cspg.html){.btn .mt-1 .mb-1 .border}
- [Github](https://github.com/callmepartario/og-csrd){.btn .mt-1 .mb-1 .border}
- [☕ Ko-fi](https://ko-fi.com/oldgus){.btn .mt-1 .mb-1 .border}
@@ -584,9 +583,6 @@
- [Pool, Edge, and Effort](#pool-edge-and-effort)
- [Modifying the Difficulty](#modifying-the-difficulty)
- [Optional Rule: Power Shifts](#optional-rule-power-shifts)
-
-For a condensed version Cypher System rules just for players, see [Old Gus' Unofficial Cypher System Player\'s
-Guide](og-cspg.html).
:::
::: {.col .col-md-6}
@@ -643,7 +639,6 @@
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Cypher Decks](#og-cd) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Player's Guide](#og-cspg) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Sidekick Sheet](#pdf-sidekick) [(OG-CSRD)]{.og-ref .og-ref-og}
Related Sections
@@ -1535,23 +1530,6 @@
.mt-1 .mb-1 .border}
-
-###### Player's Guide [#](#og-cspg){.og-h-anchor aria-hidden="true"} {#og-cspg}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-[Old Gus' Unofficial Cypher System Player\'s Guide (OG-CSPG)](og-cspg.html) presents a condensed version of the game
-rules and character options just for players. You can read it online or use the PDF to print excerpts for player
-portfolios for descriptors, types, foci, and more.
-
-::: {.alert .pb-0}
-[![Thumbnail: OG-CSPG](images/og-cspg-cover.webp){.img-fluid .border
-.shadow-sm}](pdfs/cypher-og-cspg-old-gus-cypher-system-players-guide.pdf){.d-block .text-center aria-hidden="true"}
-
-- [Read Online](og-cspg.html){.btn .mt-1 .mb-1 .border aria-label="Read Online: OG-CSPG"}
-- [Download PDF](pdfs/cypher-og-cspg-old-gus-cypher-system-players-guide.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSPG"}
-:::
-
###### Cypher Decks [#](#og-cd){.og-h-anchor aria-hidden="true"} {#og-cd}
[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -80702,8 +80680,7 @@
facilitate handing out cyphers, using them, and resolving what they do.
- **Select Optional Rules:** Create a list of [optional rules](#choose-optional-rules) you want players to know about,
- and where to find them. If players need to read the rules or character options, consider recommending [Old Gus'
- Unofficial Cypher System Player's Guide](og-cspg.html).
+ and where to find them.
- **Something's Still Missing!:** If you\'re adapting a setting to the Cypher System, there are often game mechanics
that don't seem like they quite fit in. Some things might be best harnessed as a Use for
@@ -80870,13 +80847,6 @@
Gaming](https://www.montecookgames.com/store/product/consent-in-gaming/){.og-icon .og-mcg} checklist individually with
each player.
-Alternatively, [Old Gus' Unofficial Cypher System Player\'s Guide (OG-CSPG)](og-cspg.html) contains everything players
-need to know to play the game in a condensed format, including all character options presented in the CSRD. You can also
-download the [OG-CSPG in PDF](pdfs/cypher-og-cspg-old-gus-cypher-system-players-guide.pdf) for printable character
-options. New players might also find [Old Gus' Cypher System
-Quick-Reference](pdfs/cypher-og-csqr-old-gus-cypher-system-quick-reference.pdf) provides basic rules and game vocabulary
-at-a-glance.
-
It's common for players to take a little while to learn the Cypher System\'s vocabulary for game mechanics, especially
if they've already played other games that have a different vocabulary. When you mention a game mechanic like [recovery
rolls](#recovery-rolls) or [the damage track](#the-damage-track), take a moment to define those terms, and point out
@@ -82318,8 +82288,7 @@
::: {#faq-focus .collapse}
::: row
::: {.col .col-md-6}
-If you're a player, you might find character options easier to read in the format [Old Gus\' Unofficial Cypher System
-Player's Guide](og-cspg.html) provides. Let\'s take a look at the [special abilities](#choose-abilities) from an
+Let's take a look at the [special abilities](#choose-abilities) from an
example [focus](#choose-focus)---[Helps their Friends](#focus-helps-their-friends).
- **Type Swap Option:** You don't get a [type swap option](#focus-choosing-foci) automatically, but you can choose it
@@ -83098,7 +83067,6 @@
- [Foci, Psionic](#psionic-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Science Fiction](#science-fiction-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Superhero](#superhero-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Old Gus' Unofficial Cypher System Player\'s Guide](#og-cspg) [(OG-CSPG)]{.og-ref}
- [Session Preparation](#session-preparation) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Sidekick Character Sheet](#pdf-sidekick) [(OG-CSRD)]{.og-ref .og-ref-og}
- [What's In The Book?](#choose-products) [(OG-CSRD)]{.og-ref .og-ref-og}

View File

@ -0,0 +1,145 @@
--- _tmp/ccsrd.md 2025-07-19 19:22:31.026693199 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 19:27:55.879747040 -0500
@@ -638,7 +638,6 @@
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Cypher Decks](#og-cd) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Sidekick Sheet](#pdf-sidekick) [(OG-CSRD)]{.og-ref .og-ref-og}
Related Sections
@@ -1529,27 +1528,6 @@
- [Saytama_sama's Cypher System Cheat Sheet](https://drive.google.com/file/d/1Ul_NzSSBqnEPGSyZlYP98cr8TBz9ll_c){.btn
.mt-1 .mb-1 .border}
-
-
-###### Cypher Decks [#](#og-cd){.og-h-anchor aria-hidden="true"} {#og-cd}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-[Monte Cook Games](https://www.montecookgames.com/store/){.og-icon .og-mcg} sells a number of useful physical card decks
-across their product lines.
-
-Alternatively, Old Gus' Cypher Decks (OG-CD) includes printable roll tables with card-sized handouts for each cypher,
-reference cards for the rules of cypher use, and templates for you to create your own cyphers ahead of---or during---the
-game.
-
-::: {.alert .pb-0}
-[![Thumbnail: OG-CSCD](images/og-cd.webp){.img-fluid}](pdfs/cypher-og-cd-old-gus-cypher-decks.pdf){.d-block .text-center
-aria-hidden="true"}
-
-- [Download PDF](pdfs/cypher-og-cd-old-gus-cypher-decks.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CD"}
-- [Blank Cypher Card Sheet](pdfs/cypher-og-cd-old-gus-cypher-cards.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CD Blank Cypher Card Sheet"}
-:::
:::
:::
@@ -32210,8 +32188,7 @@
Using Cyphers as Spells
: When using this type of familiar, it's worth considering the optional [Spellcasting](#optional-rule-spellcasting)
rules, including [Assigning Different Limits for Supernatural Abilities](#spellcasting-limits)---especially the
- spells as cyphers and artifacts option. Using this option, a personal [cypher deck](#og-cd) of pre-selected cypher
- spells can really speed up the process of drawing new cyphers into the sidekick's repertoire.
+ spells as cyphers and artifacts option.
Spellbound Sidekicks as a Gateway to Another World
: The sidekick might gain [Traverse the Worlds](#ability-traverse-the-worlds){.og-ability} [(194)]{.og-ref} as a
@@ -35845,9 +35822,7 @@
[manifest cyphers](#manifest-cyphers). For example, rather than gaining the [Fire
Bloom](#ability-fire-bloom){.og-ability} ability as a spell, a PC might gain access to the
[Detonation](#cypher-detonation) (fire) cypher instead. Even manifest cyphers can be thought of as spells---ones with a
-material component that is consumed by casting the spell. A PC might even have their own unique [cypher deck](#og-cd) of
-spells they can draw from after a ten-hour [recovery roll](#recovery-rolls), or
-[request](#discovering-subtle-cyphers-requesting) by spending 1 [XP](#choose-xp).
+material component that is consumed by casting the spell.
:::
##### First Spell [#](#spellcasting-first-spell){.og-h-anchor aria-hidden="true"} {#spellcasting-first-spell}
@@ -76355,7 +76330,6 @@
- [Ability Category: Cyphers and Artifacts](#abilities-category-cyphers-and-artifacts) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Creating Cyphers, Artifacts, and Abilities](#creating-cyphers-artifacts-and-abilities) [(OG-CSRD)]{.og-ref
.og-ref-og}
-- [Cypher Decks](#og-cd) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Running the Game: Cyphers](#running-the-game-cyphers) [(420)]{.og-ref}
:::
@@ -80076,10 +80050,6 @@
points in the course of the story that are appropriate for awarding subtle cyphers, especially if the PCs aren't at
their full capacity.
:::
-
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** For more on distributing cyphers to players, see [Cypher Decks](#og-cd).
-:::
:::
::: {.col .col-md-6}
@@ -80676,8 +80646,7 @@
- **Choose Cyphers:** Create a list of appropriate [cyphers](#choose-cyphers) to provide to the players. Think about
where, when, and how players will gain cyphers---this might look different depending on if you are using primarily
- [subtle cyphers](#subtle-cyphers) or [manifest cyphers](#manifest-cyphers). Using a [cypher deck](#og-cd) can also
- facilitate handing out cyphers, using them, and resolving what they do.
+ [subtle cyphers](#subtle-cyphers) or [manifest cyphers](#manifest-cyphers).
- **Select Optional Rules:** Create a list of [optional rules](#choose-optional-rules) you want players to know about,
and where to find them.
@@ -80821,8 +80790,8 @@
- An [artifact](#choose-artifacts) of great power is rumored to be held in an ancient shrine to a fallen hero
somewhere deep in the woods.
-Lastly, it can also be a good idea to choose a few [cyphers](#choose-cyphers) appropriate to the setting. Come up with a
-way to provide that information to players, for example, a [cypher deck](#og-cd). For *A Skeleton Took My Shoes*,
+Lastly, it can also be a good idea to choose a few [cyphers](#choose-cyphers) appropriate to the setting.
+For *A Skeleton Took My Shoes*,
potential cyphers might include:
- [Anathema Siren](#horror-cypher-anathema-siren) (undead)
@@ -80959,11 +80928,6 @@
a subtle cypher](#player-intrusion-subtle-cypher), or to prevent a manifest cypher they'd been saving for a specific
purpose from expiring.
-Using a [cypher deck](#og-cd) can speed up the distribution and resolution of cyphers without the need to write lengthy
-effects onto a [character sheet](#og-cscs), and serve as a good physical reminder of something the player has that they
-can use to affect the situation. A physical object is also a good reminder to the players that they quite literally
-might \"have a card to play\".
-
------------------------------------------------------------------------------------------------------------------------
#### Using the Rules: Making Meaning [#](#making-meaning){.og-h-anchor aria-hidden="true"} {#making-meaning}
@@ -81746,11 +81710,6 @@
There's no [identification roll](#manifest-cyphers) needed for these, as they are all labeled with
trustworthy-looking, tidy handwriting.]{.d-table-cell .pt-1 .pb-1 .pr-3}
-::: {.og-sidebar .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-The GM hands out three cards from a [cypher deck](#og-cd), and collects Rena's expended [Darning
-Needle](#fairy-tale-cypher-darning-needle) cypher card.
-:::
-
- **Rena:** [Ooh, I finally have enough XP to increase my [Pools](#pool) and [advance](#character-advancement) to Tier
2!]{.d-table-cell .pt-1 .pb-1 .pr-3}
- **GM:** [Cool, let's take a short break while you distribute those new cyphers among yourselves, and we\'ll give
@@ -82713,13 +82672,6 @@
[Catholicon](#cypher-catholicon) cypher cures any disease of the cypher level or lower. Depending on the setting or
level of the cypher, it might be a \"Panacea Herb\" (fantasy), a \"Theriac Potion\" (fairy tale), or a \"KÜR-ALL\"
pill (science fiction).
-
-- **Cypher Distribution:** [Cypher Decks](#og-cd) speed up randomizing and distributing cyphers at the table. If
- you're playing online, [Cypher System by mrkwnzl](https://foundryvtt.com/packages/cyphersystem) for [Foundry
- VTT](https://foundryvtt.com/) includes an optional [Cypher SRD
- Compendium](https://foundryvtt.com/packages/cyphersystem-compendium/) module with all the CSRD's cyphers included,
- and the [Cypher System Community Content](https://foundryvtt.com/packages/cyphersystem-community-module) module
- includes macros to roll a random cypher, or caches of cyphers.
:::
##### [How do I convert creatures from other systems to the Cypher System?](#faq-creatures-use){.collapsed bs-toggle="collapse" role="button" aria-expanded="false" aria-controls="faq-creatures-use"} {#how-do-i-convert-creatures-from-other-systems-to-the-cypher-system .og-tab .pb-2 .pt-2 .og-h-faq}
@@ -83057,7 +83009,6 @@
- [Character Sentence Generator](#character-sentence-generator) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Cypher Decks](#og-cd) [(OG-CSRD)]{.og-ref .og-ref-og}
- [The Difficulty Dial](#the-difficulty-dial) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Fantasy Character Options](#choose-fantasy-character-options) [(GF, 20)]{.og-ref}[(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Fantasy](#fantasy-foci) [(OG-CSRD)]{.og-ref .og-ref-og}

View File

@ -0,0 +1,125 @@
--- _tmp/ccsrd.md 2025-07-19 21:23:23.754834324 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 21:24:03.572084323 -0500
@@ -638,7 +638,6 @@
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Sidekick Sheet](#pdf-sidekick) [(OG-CSRD)]{.og-ref .og-ref-og}
Related Sections
@@ -1452,82 +1451,6 @@
Official PDF [Cypher System Character Portfolios and Character
Sheets](https://www.montecookgames.com/store/product/cypher-system-character-portfolios-and-character-sheets/){.og-icon
.og-mcg} are available for free from Monte Cook Games.
-
-Old Gus' Unofficial Cypher System Character Sheet (OG-CSCS) is a high contrast, form-fillable PDF character sheet that
-allows for additional customization for your character or campaign.
-
-::: {.alert .pb-0}
-[![Thumbnail: OG-CSCS](images/og-cscs.webp){.img-fluid .border .shadow-sm
-aria-hidden="true"}](pdfs/cypher-og-cscs-old-gus-character-sheet.pdf){.d-block .text-center aria-hidden="true"}
-
-- [Download PDF](pdfs/cypher-og-cscs-old-gus-character-sheet.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (English)"}
-- [Deutsch](pdfs/cypher-og-cscs-old-gus-character-sheet-de.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (Deutsch)"}
-- [Español](pdfs/cypher-og-cscs-old-gus-character-sheet-es.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (Español)"}
-- [Français](pdfs/cypher-og-cscs-old-gus-character-sheet-fr.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (Français)"}
-- [Italiano](pdfs/cypher-og-cscs-old-gus-character-sheet-it.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (Italiano)"}
-- [Nederlands](pdfs/cypher-og-cscs-old-gus-character-sheet-nl.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (Nederlands)"}
-- [Blank](pdfs/cypher-og-cscs-old-gus-character-sheet-tr.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSCS (Blank)"}
-:::
-
-Alternatively, Variarte's Cypher System Character Sheet is form-fillable, and features a simple layout with a
-quick-reference to help the GM teach others how to play.
-
-::: {.alert .pb-0}
-[![Thumbnail: Variarte's Cypher System Character Sheet](images/variarte.webp){.img-fluid .border .shadow-sm
-aria-hidden="true"}](pdfs/cypher-variarte-character-sheet-quick-reference.pdf){.d-block .text-center aria-hidden="true"}
-
-- [Download PDF](pdfs/cypher-variarte-character-sheet-quick-reference.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: Variarte's Cypher System Character Sheet"}
-:::
-
-###### Sidekick Character Sheet [#](#pdf-sidekick){.og-h-anchor aria-hidden="true"} {#pdf-sidekick}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-The sidekick character sheet is a high contrast, form-fillable PDF character sheet you can use to keep track of
-important [followers, companions, and sidekicks](#choose-followers).
-
-::: {.alert .pb-0}
-[![Thumbnail: OG-CSRD Sidekick Character Sheet](images/og-csrd-sidekick-sheet.webp){.img-fluid .border .shadow-sm
-aria-hidden="true"}](pdfs/cypher-og-csrd-old-gus-sidekick-sheet.pdf){.d-block .text-center aria-hidden="true"}
-
-- [Download PDF](pdfs/cypher-og-csrd-old-gus-sidekick-sheet.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: Old Gus' Sidekick Character Sheet"}
-:::
-:::
-
-::: {.col .col-md-6}
-###### Cheat Sheets [#](#og-csqr){.og-h-anchor aria-hidden="true"} {#og-csqr}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-Old Gus' Cypher System Quick-Reference provides a 2-page overvew of the game\'s most important rules for players.
-
-::: {.alert .pb-0}
-[![Thumbnail: OG-CSQR](images/og-csqr.webp){.img-fluid .border
-.shadow-sm}](pdfs/cypher-og-csqr-old-gus-cypher-system-quick-reference.pdf){.d-block .text-center aria-hidden="true"}
-
-- [Download PDF](pdfs/cypher-og-csqr-old-gus-cypher-system-quick-reference.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: OG-CSQR"}
-:::
-
-Alternatively, try these options:
-
-- [mrkwnzl's Cypher System Cheat Sheet](pdfs/Cypher_System_Rolling_Cheat_Sheet.pdf){.btn .mt-1 .mb-1 .border}
-- [Roll for Joy's Cypher System Cheat Sheet](https://roll4joy.org/2022/06/26/cypher-system-1-page-cheat-sheet/){.btn
- .mt-1 .mb-1 .border}
-- [Saki's Cypher System GM Screen](https://actualizedadept.itch.io/cypher-system-gm-screen-csol){.btn .mt-1 .mb-1
- .border}
-- [Saytama_sama's Cypher System Cheat Sheet](https://drive.google.com/file/d/1Ul_NzSSBqnEPGSyZlYP98cr8TBz9ll_c){.btn
- .mt-1 .mb-1 .border}
--
:::
:::
@@ -30868,23 +30791,6 @@
[Predation](https://www.montecookgames.com/store/product/predation/){.og-icon .og-mcg}.
:::
:::
-
-::: {.col .col-md-6}
-::: {.alert .ps-4 .pb-0}
-###### Sidekick Character Sheet [#](#sidekicks-sheet){.og-h-anchor aria-hidden="true"} {#sidekicks-sheet}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-The sidekick character sheet is a high contrast, form-fillable PDF character sheet you can use to keep track of
-[sidekick statistics](#sidekicks-characteristics).
-
-[![Thumbnail: OG-CSRD Sidekick Character Sheet](images/og-csrd-sidekick-sheet.webp){.img-fluid .border .shadow-sm
-aria-hidden="true"}](pdfs/cypher-og-csrd-old-gus-sidekick-sheet.pdf){.d-block .text-center aria-hidden="true"}
-
-- [Download PDF](pdfs/cypher-og-csrd-old-gus-sidekick-sheet.pdf){.btn .mt-1 .mb-1 .border
- aria-label="Download PDF: Old Gus' Sidekick Character Sheet"}
-:::
-:::
:::
##### Gaining Sidekicks [#](#sidekicks-gaining){.og-h-anchor aria-hidden="true"} {#sidekicks-gaining}
@@ -83019,7 +82925,6 @@
- [Foci, Science Fiction](#science-fiction-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Superhero](#superhero-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Session Preparation](#session-preparation) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Sidekick Character Sheet](#pdf-sidekick) [(OG-CSRD)]{.og-ref .og-ref-og}
- [What's In The Book?](#choose-products) [(OG-CSRD)]{.og-ref .og-ref-og}
------------------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,183 @@
--- _tmp/ccsrd.md 2025-07-19 21:26:15.890915570 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 21:26:33.627026990 -0500
@@ -566,46 +566,6 @@
:::
------------------------------------------------------------------------------------------------------------------------
-
-::: {.alert .ps-4 .pb-0}
-#### Are You A New Player? [#](#are-you-a-new-player){.og-h-anchor aria-hidden="true"}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-::: row
-::: {.col .col-md-6}
-This short video from Geek and Sundry covers [key concepts](#key-concepts) for Cypher System players, including:
-
-- [Task Difficulty](#how-to-play-task-difficulty)
-- [Rolling the Die](#how-to-play-when-do-you-roll)
-- [Special Rolls](#how-to-play-special-rolls)
-- [Character Stats](#character-stats)
-- [Pool, Edge, and Effort](#pool-edge-and-effort)
-- [Modifying the Difficulty](#modifying-the-difficulty)
-- [Optional Rule: Power Shifts](#optional-rule-power-shifts)
-:::
-
-::: {.col .col-md-6}
-::: {.ratio .ratio-16x9 .mb-3}
-::: iframe
-::: {#player}
-:::
-
-::: player-unavailable
-# An error occurred. {#an-error-occurred. .message}
-
-::: submessage
-[Try watching this video on www.youtube.com](https://www.youtube.com/watch?v=jAgHRM0R8z8){target="_blank"}, or enable
-JavaScript if it is disabled in your browser.
-:::
-:::
-:::
-:::
-:::
-:::
-:::
-
-------------------------------------------------------------------------------------------------------------------------
:::
::: {#part1}
@@ -1376,21 +1336,6 @@
character creation.
5. Gather together with the GM and PCs and start [playing the Cypher System](#this-is-how-you-play-the-cypher-system)!
-
-::: {.ratio .ratio-16x9 .mb-3}
-::: iframe
-::: {#player}
-:::
-
-::: player-unavailable
-# An error occurred. {#an-error-occurred. .message}
-
-::: submessage
-[Try watching this video on www.youtube.com](https://www.youtube.com/watch?v=UnLsahA0lYM){target="_blank"}, or enable
-JavaScript if it is disabled in your browser.
-:::
-:::
-:::
:::
:::
@@ -1407,21 +1352,6 @@
(see the optional [Cypher SRD Compendium](https://foundryvtt.com/packages/cyphersystem-compendium/) module and
[Cypher System Community Content](https://foundryvtt.com/packages/cyphersystem-community-module) modules)
- [Fantasy Grounds](https://forge.fantasygrounds.com/shop/items/2030/view)
-
-::: {.ratio .ratio-16x9 .mb-3}
-::: iframe
-::: {#player}
-:::
-
-::: player-unavailable
-# An error occurred. {#an-error-occurred. .message}
-
-::: submessage
-[Try watching this video on www.youtube.com](https://www.youtube.com/watch?v=HY4RC6cTGkI){target="_blank"}, or enable
-JavaScript if it is disabled in your browser.
-:::
-:::
-:::
:::
[Roll20](https://app.roll20.net/) provides free Cypher System implementation, and a free version of the [Cypher System
@@ -60609,58 +60539,6 @@
#### Weird West Character Options [#](#weird-west-character-options){.og-h-anchor aria-hidden="true"}
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-::: row
-::: col-md-6
-\"Probably the first thing that people expect from a Western is the Western landscape. And it is a bit of a blank
-page---the blank, empty desert waiting to be written on---an empty stage in a lot of ways. And onto that stage, we can
-project many different kinds of stories.
-
-Genres create a way of communicating in a kind of shorthand through clusters of meaning that had gathered around these
-various stock characters, plot devices, themes, and images: a way of expressing pretty substantial sets of values and
-associations with minimal means.
-
-At their most profound, Westerns deal with the intersection of the individual and society. You have a sense of what is
-gained and what is lost by belonging to a community as opposed to living in the wilderness where, as an individual,
-you're completely free.
-
-It's the arrival of civilization in the form of those ranchers and farms and small towns that means that the hero is
-going to have to sacrifice some of that freedom. The classical Western is fundamentally concerned with the coming of law
-that defines a new society.
-:::
-
-::: {.col .col-md-6}
-The central irony of the classical western is that the law has to be established through exactly the kind of personal
-force, strength, violence that the law is meant to suppress.
-
-So, the hero is the perennial outsider who has to use the methods of the outlaw to fight the outlaw---and he's too much
-of an outlaw, ultimately because he has killed, because he has seen this other side of life, to ever be fully accepted
-by the townspeople he's been defending.
-
-So, the hero sacrifices himself for the sake of the law, and he---in a way---wills his own extinction in the name of
-civilization.\"
-
---- Dave Kehr, *[How to See \| Westerns: Is the Genre Dead?](https://www.youtube.com/watch?v=TOeMHxBgShs)*
-
-::: {.ratio .ratio-16x9 .mb-2}
-::: iframe
-::: {#player}
-:::
-
-::: player-unavailable
-# An error occurred. {#an-error-occurred. .message}
-
-::: submessage
-[Try watching this video on www.youtube.com](https://www.youtube.com/watch?v=TOeMHxBgShs){target="_blank"}, or enable
-JavaScript if it is disabled in your browser.
-:::
-:::
-:::
-:::
-:::
-:::
-
##### Suggested Types for a Weird West Game [#](#weird-west-types){.og-h-anchor aria-hidden="true"} {#weird-west-types}
[(High Noon at Midnight, page 96)]{.og-ref}
@@ -79957,30 +79835,6 @@
their full capacity.
:::
:::
-
-::: {.col .col-md-6}
-::: {.alert .ps-4 .pb-0}
-###### Cyphers Video [#](#cypher-video){.og-h-anchor aria-hidden="true"} {#cypher-video}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-::: {.ratio .ratio-16x9 .mb-2}
-::: iframe
-::: {#player}
-:::
-
-::: player-unavailable
-# An error occurred. {#an-error-occurred. .message}
-
-::: submessage
-[Try watching this video on www.youtube.com](https://www.youtube.com/watch?v=940FXrJVDP4){target="_blank"}, or enable
-JavaScript if it is disabled in your browser.
-:::
-:::
-:::
-:::
-:::
-:::
:::
------------------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,26 @@
--- _tmp/ccsrd.md 2025-07-19 20:42:08.133832543 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 21:07:50.127039074 -0500
@@ -70,9 +70,6 @@
System Open License (CSOL)](http://csol.montecookgames.com/){.og-icon .og-mcg}. The OG-CSRD is not associated with,
endorsed by, or sponsored by [Monte Cook Games](http://montecookgames.com){.og-icon .og-mcg}.
-[![Purchase the Cypher System Rulebook](images/cypher-system-rulebook-cover.webp){.img-fluid .border
-.shadow-sm}](https://www.montecookgames.com/store/product/cypher-system-rulebook-2/){.d-block .text-center .mb-3}
-
The CSRD also includes material published in other products. Page number references have been added throughout as
follows, so readers can \"get on the same page\" when reading from different sources.
@@ -179,13 +176,6 @@
CYPHER SYSTEM and its logo are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook
Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC.
:::
-
-::: col-md-4
-[![Logo: Compatible with the Cypher System](images/cypher-system-compatible-black.svg){.og-csrd-csol-logo .img-light
-.img-fluid .d-block .ms-auto .me-auto} ![Logo: Compatible with the Cypher
-System](images/cypher-system-compatible-white.svg){.og-csrd-csol-logo .img-dark .img-fluid .d-block .ms-auto
-.me-auto}](https://www.montecookgames.com/){.d-block}
-:::
:::
------------------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,70 @@
--- _tmp/ccsrd.md 2025-07-19 21:27:10.874260992 -0500
+++ _tmp/ccsrd.new.md 2025-07-19 21:27:26.397358516 -0500
@@ -27832,34 +27832,6 @@
play the Cypher System with just this information. The key features here are: character actions, determining task
difficulty, and determining modifications.
:::
-
-::: {.col-12 .col-md-6}
-::: {.alert .ps-4 .pb-0}
-##### The Difficulty Dial [#](#the-difficulty-dial){.og-h-anchor aria-hidden="true"} {#the-difficulty-dial .og-h-small}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-::: text-center
-![The Difficulty Dial](images/difficulty-dial-light.svg){.og-dial .img-light .img-fluid .d-block .ms-auto .me-auto}
-![The Difficulty Dial](images/difficulty-dial-dark.svg){.og-dial .img-dark .img-fluid .d-block .ms-auto .me-auto}
-:::
-
-Think of easing a task as adjusting your task on this \"difficulty dial\" counterclockwise, or \"dialing down\" the
-difficulty. Likewise, think of hindering as adjusting clockwise, or \"dialing up\" the difficulty.
-
-**Beyond 20:** Tasks with difficulties of 7 or higher are impossible without easing the difficulty. To accomplish them,
-[modify the difficulty](#modifying-the-difficulty) using [skills](#modifying-the-difficulty-skills),
-[assets](#modifying-the-difficulty-assets), and [Effort](#modifying-the-difficulty-effort)!
-
-**Really Impossible Tasks:** In games where PCs have [power shifts](#optional-rule-power-shifts), the GM might set
-[difficulties as high as 15](#really-impossible-tasks).
-:::
-
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** The difficulty dial image is included in [Old Gus\' Cypher System Quick-Reference
-(OG-CSQR)](#og-csqr). To read the rules of the game in practice, see [An Example of Play](#an-example-of-play).
-:::
-:::
:::
------------------------------------------------------------------------------------------------------------------------
@@ -79226,12 +79198,6 @@
devoted to guiding the story.
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** [The Difficulty Dial](#the-difficulty-dial) presented in [Chapter 11: Rules of the
-Game](#chapter-11-rules-of-the-game) provides a visual representation of difficulties, target numbers, and percentage
-chance of success.
-:::
-
::: {.alert .ps-4 .pb-0}
##### Vague Difficulty [#](#vague-difficulty){.og-h-anchor aria-hidden="true"} {#vague-difficulty .og-h-small}
@@ -82181,10 +82147,7 @@
other---confused.
::: {.og-sidebar .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-[The Difficulty Dial](#the-difficulty-dial) presented on [Old Gus' Cypher System Quick-Reference](#og-csqr) displays
-difficulties, target numbers, and percentage chance to succeed with a d20 roll.
-
-It's also possible to change the d20 roll to something else, as described under [Task and Fate Dice
+It's possible to change the d20 roll to something else, as described under [Task and Fate Dice
Resolution](#optional-rule-task-and-fate-dice-resolution).
:::
:::
@@ -82759,7 +82722,6 @@
- [Character Sentence Generator](#character-sentence-generator) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [The Difficulty Dial](#the-difficulty-dial) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Fantasy Character Options](#choose-fantasy-character-options) [(GF, 20)]{.og-ref}[(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Fantasy](#fantasy-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Horror](#horror-foci) [(OG-CSRD)]{.og-ref .og-ref-og}

View File

@ -0,0 +1,18 @@
--- _tmp/ccsrd.md 2025-07-20 08:33:24.012870244 -0500
+++ _tmp/ccsrd.new.md 2025-07-20 08:37:17.425333011 -0500
@@ -587,7 +587,6 @@
PDFs
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
Related Sections
@@ -82660,7 +82659,6 @@
- [Character Creation Checklist](#character-creation-checklist) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Sentence Generator](#character-sentence-generator) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Cheat Sheets](#og-csqr) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Fantasy Character Options](#choose-fantasy-character-options) [(GF, 20)]{.og-ref}[(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Fantasy](#fantasy-foci) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Horror](#horror-foci) [(OG-CSRD)]{.og-ref .og-ref-og}

View File

@ -0,0 +1,96 @@
--- _tmp/ccsrd.md 2025-07-20 08:37:48.023523631 -0500
+++ _tmp/ccsrd.new.md 2025-07-20 08:40:08.722400150 -0500
@@ -141,11 +141,6 @@
scibbling in the margins for \"the rules\"---play it your way!
:::
-#### Cypher System Tools [#](#about-tools){.og-h-anchor aria-hidden="true"} {#about-tools .og-h-small}
-
-Additional [tools](#choose-pdfs) are available, including a [Character Sentence
-Generator](#character-sentence-generator) and a number of useful [PDFs](#pdfs).
-
#### Acknowledgements [#](#about-acknowledgements){.og-h-anchor aria-hidden="true"} {#about-acknowledgements .og-h-small}
[Marko Wenzel](https://github.com/mrkwnzl/cyphersystem-foundryvtt), [Qedhup](https://www.youtube.com/@Qedhup),
@@ -572,7 +567,6 @@
- [Descriptor, Type, and Focus](#character-descriptor-type-and-focus) [(18)]{.og-ref}
- [Special Abilities](#special-abilities) [(18)]{.og-ref}
- [Skills](#skills) [(19)]{.og-ref}
-- [Character Sentence Generator](#character-sentence-generator) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Creation Checklist](#character-creation-checklist) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Online Character Sheets](#character-sheets-virtual-tabletops) [(OG-CSRD)]{.og-ref .og-ref-og}
@@ -1080,11 +1074,6 @@
genres.
:::
-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
-**Editor's Notes ---** To get an idea of how this works, try the [Cypher System Character Sentence
-Generator](#character-sentence-generator) at the end of the chapter!
-:::
-
------------------------------------------------------------------------------------------------------------------------
#### Skills [#](#skills){.og-h-anchor aria-hidden="true"}
@@ -1272,35 +1261,6 @@
------------------------------------------------------------------------------------------------------------------------
-::: {.alert .ps-4 .pb-0}
-#### Cypher System Character Sentence Generator [#](#character-sentence-generator){.og-h-anchor aria-hidden="true"} {#character-sentence-generator}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-To create your character, you make a simple statement that describes them. The character sentence takes this form:
-
-- New Descriptor
-
-- New Type
-
-- New Flavor
-
-- New Focus
-
-- New Chracter Arc
-
-- Randomize All
-
-\"I am an \[adjective\] \[noun\] who \[verbs\].\"
-
-\"I am a \[[descriptor](#chapter-7-descriptor)\] \[[type](#chapter-5-type)\] who \[[focus](#chapter-8-focus)\].\"
-
-\"I am [a \[Descriptor\]]{#character-random-descriptor} [\[Type\]]{#character-random-type} [
-\[Flavor\]]{#character-random-flavor} who [\[Focus\]]{#character-random-focus}.\"
-
-\"I [\[Character Arc\]]{#character-random-arc}.\"
-:::
-
::: row
::: {.col .col-md-6}
##### Character Creation Checklist [#](#character-creation-checklist){.og-h-anchor aria-hidden="true"} {#character-creation-checklist .og-border}
@@ -80310,7 +80270,7 @@
that don't seem like they quite fit in. Some things might be best harnessed as a Use for
[XP](#choose-xp)---including new [character advancement](#character-advancement) options, or [player
intrusions](#running-the-game-player-intrusions) that provide a vocabulary for the kinds of cool \"moves\" a player
- can make on a limited basis that aren't addressed by [character creation](#character-sentence-generator). Don\'t
+ can make on a limited basis that aren't addressed by character creation. Don\'t
worry if you don't know how to do it all right now: if there are mechanics you aren\'t sure about, implement them
as [cyphers](#choose-cyphers) at first---this is a good test bed because cyphers can only be used once. Don't worry
too much about game mechanics when writing these, just use own plain language. After the cypher is used, if it's
@@ -82098,7 +82058,7 @@
example, [Spin Identity](#ability-spin-identity){.og-ability} and [Fast Talk](#ability-fast-talk){.og-ability} are just
extensions of [interacting with a creature](#action-interacting-with-creatures).
-In the Cypher System, the decisions players make through [character creation](#character-sentence-generator) should be
+In the Cypher System, the decisions players make through character creation should be
the foundation of how gameplay itself works. After all, players made those choices to the exclusion of other options,
and the game recommends no two PCs share the same focus, ensuring each has a niche in the group's dynamic. Any ability
a PC gains from their [type](#choose-type) or [focus](#choose-focus), and pays [Pool](#pool) points to activate should
@@ -82657,7 +82617,6 @@
- [An Example of Play](#an-example-of-play) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Campaign Design Checklist](#campaign-design-checklist) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Creation Checklist](#character-creation-checklist) [(OG-CSRD)]{.og-ref .og-ref-og}
-- [Character Sentence Generator](#character-sentence-generator) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Character Sheets](#og-cscs) [(OG-CSRD)]{.og-ref .og-ref-og}
- [Fantasy Character Options](#choose-fantasy-character-options) [(GF, 20)]{.og-ref}[(OG-CSRD)]{.og-ref .og-ref-og}
- [Foci, Fantasy](#fantasy-foci) [(OG-CSRD)]{.og-ref .og-ref-og}