--- _tmp/ccsrd.md	2025-07-20 20:31:54.669964951 -0500
+++ _tmp/ccsrd.new.md	2025-07-20 20:33:54.567715310 -0500
@@ -30808,8 +30808,7 @@
 
 ::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
 **Editor's Notes ---** For more on GM intrusions and rerolls, see [Intrusion Through Player
-Rolls](#intrusion-through-player-rolls) and the optional rule for [Separate Reroll and GM Intrusion Refusal
-Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs).
+Rolls](#intrusion-through-player-rolls).
 :::
 
 ##### Short- and Medium-Term Benefits [#](#experience-points-short-and-medium-term-benefits){.og-h-anchor aria-hidden="true"} {#experience-points-short-and-medium-term-benefits}
@@ -75956,8 +75955,6 @@
 
 -   [Effort for NPCs](#optional-rule-effort-for-npcs) [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Modifying Creatures](#choose-modifying-creatures) [(OG-CSRD)]{.og-ref .og-ref-og}
--   [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
-    [(OG-CSRD)]{.og-ref .og-ref-og}
 
 Related Sections
 
@@ -76371,8 +76368,6 @@
 -   [Horror Mode](#horror-rules-horror-mode) [(283)]{.og-ref}[(SA, 89)]{.og-ref}
 -   [Last Survivor](#horror-rules-last-survivor) [(SA, 91)]{.og-ref}
 -   [Poor Choices](#horror-rules-poor-choices-gm-intrusions) [(SA, 94)]{.og-ref}
--   [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
-    [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Trading Success for GM Intrusion](#optional-rule-trading-success-for-gm-intrusion) [(OG-CSRD)]{.og-ref .og-ref-og}
 
 Related Sections
@@ -76580,20 +76575,6 @@
 of 1--3.
 :::
 
-::: {.alert .ps-4 .pb-0}
-###### Optional Rule: Separate Reroll and GM Intrusion Refusal Costs [#](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs){.og-h-anchor aria-hidden="true"}
-
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
-Using this optional rule, the 1 [XP](#choose-xp) costs for [rerolling the die](#experience-points-immediate-benefits)
-and avoiding a [GM intrusion](#gm-intrusion) triggered by a [special roll](#rules-special-rolls) are treated as separate
-expenditures. Possible outcomes of this include:
-
--   If a player decides to keep the GM intrusion, but pays 1 XP to to reroll the die and succeeds, the GM intrusion
-    still complicates the situation.
--   If the PC pays 1 XP to avoid the GM intrusion but keeps the roll, the outcome is that of a normal unsuccessful roll.
--   If a PC pays 2 XP, they avoid the GM intrusion and make another roll.
-
 ###### Optional Rule: Trading Success for GM Intrusion [#](#optional-rule-trading-success-for-gm-intrusion){.og-h-anchor aria-hidden="true"}
 
 [(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
@@ -79029,8 +79010,6 @@
 
 -   [Equal Advancement](#equal-advancement) [(240)]{.og-ref}
 -   [Optional Character Advancements](#optional-character-advancements) [(OG-CSRD)]{.og-ref .og-ref-og}
--   [Separate Reroll and GM Intrusion Refusal Costs](#optional-rule-separate-reroll-and-gm-intrusion-refusal-costs)
-    [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Slower Advancement](#optional-rule-slower-advancement) [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Spending XP](#choose-xp) [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Starting at Tier 0](#optional-rule-starting-at-tier-0) [(OG-CSRD)]{.og-ref .og-ref-og}
