--- _tmp/ccsrd.md	2025-07-20 19:52:25.503157908 -0500
+++ _tmp/ccsrd.new.md	2025-07-20 19:52:14.176087167 -0500
@@ -24093,24 +24093,6 @@
     away. Action to initiate. [(188)]{.og-ref}[(See ability details)]{.og-ability-notes}
     :::
 
-::: {.alert .pb-0}
-##### Giant Spider [3 (9)]{.float-end} [#](#creature-giant-spider-summoned){.og-h-anchor aria-hidden="true"} {#creature-giant-spider-summoned .og-h-small .og-tab}
-
-[(Cypher System Rulebook, page 335)]{.og-ref}[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
-
--   **Health:** 12
-
--   **Movement:** Short; long when traveling on web
-
--   **Modifications:** Perception as level 5; Speed defense as level 4 due to quickness---loses both modifications in
-    bright light
-
--   **Combat:**
-
-    -   *Envenomed Fangs.* 3 damage, and if the target fails a Might defense roll, add 3 Speed damage (ignores Armor).
-    -   *Webs.* Giant spider webs (level 4) can hold victims immobile, unable to take actions until they break free.
-:::
-
 -   ::: {#ability-summon-gun}
     **Summon Gun (3 Intellect points):** If you're ever without your six shooter, you can summon it (or another just
     like it) instantly to your hand, already loaded. Enabler. [(HNAM, 114)]{.og-ref}
@@ -79495,8 +79477,6 @@
 
 ##### Tools [#](#choose-pdfs){.og-h-anchor aria-hidden="true"} {#choose-pdfs .og-h-small}
 
--   [Abbreviated Creature Statistics: Giant Spider](#creature-giant-spider-summoned) [(335)]{.og-ref}[(OG-CSRD)]{.og-ref
-    .og-ref-og}
 -   [Ability Category: Cyphers and Artifacts](#abilities-category-cyphers-and-artifacts) [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Ability Category: Errata](#abilities-category-errata) [(OG-CSRD)]{.og-ref .og-ref-og}
 -   [Ability Category: Extra Action](#abilities-category-extra-action) [(OG-CSRD)]{.og-ref .og-ref-og}
