# The Buildable Stick System Files for 3D printing an arcade stick. ## Objects The following notes document the objects in the Buildable Stick System and how you can use them: * `bottom-panel-inset`: a simple solid panel that fits into the bottom of a frame box. * `bottom-panel-overhang-*`: solid panels whose base fits into the bottom of a frame box, but have a longer sheet that extends beyond the frame, creating a sandwich kind of look; the various forms hang over more or less of the frame, expecting it will be connected to other frames. * `frame-{left,middle,right,solo}`: the core frame of the stick, these are complete boxes; since they are long and narrow, and need supports to print the space for the insets, these may be difficult to print nicely. * `frame-piece-*`: the core frame broken up by individual faces, which are easier to print and essentially just as sturdy. * `frame-piece-*-extended*`: frame pieces that have been stretched out beyond the normal frame dimensions in order to make a nice bevel on the sides and/or bottom; this, interestingly, tends to make the stick look a bit thinner than if it was just a simple box. * `misc-decorative-plate-*`: things you can print to snazz up face buttons mounting, auxillary button points, etc.. * `misc-dustwasher-*`: simple dustwashers for levers. * `misc-lever-mount-*`: lever mounts of various shapes and depths to get the desired lever height when mounting a lever to a panel (with the appropriate cutouts). * `misc-neutrik-*`: like the decorative plates, but these are a bit more necessary by their design. * `misc-rocker-*`: rocker SPDT switches don't have mounting holes, this allows you to attach them to the frame. * `top-panel-inset-*`: various lever and/or button layouts for using as the face(s) of a stick. * `top-panel-overhang-`: same idea as the inset top panels, but overhung over the frame to make the sandwich look; these also leave a bit more space inside the frame, which might accommodate a taller lever. Feel free to request or contribute to more objects, see the links to Git repos below. ## Printing and Assembling Additional documentation regarding printing the objects and assembling the stick are available in `docs/printing-and-materials.md` and `docs/assembly-and-tips.md`, respectively. ## Author and Licensing Written by and copyright Brian S. Stephan (). These arcade stick parts are from the Buildable Stick System; the source code to this program is available under the terms of the GNU General Public License, at: * , or * See the tags/releases for the version of the source code corresponding to the STLs you received. The Buildable Stick System is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The Buildable Stick System is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the Buildable Stick System. If not, see . ## Lineage Inspired by the incredible work of [TheTrain](https://github.com/TheTrainGoes) on the [OpenStickCommunity Fightstick Case](https://github.com/OpenStickCommunity/Hardware/tree/main/Fightstick%20Case), itself based on the incredible work by [Dash n'Mash](https://twitter.com/Dash_xx_Mash?s=20). Original work Copyright 2023 TheTrain, [licensed under CC BY 4.0](https://creativecommons.org/licenses/by/4.0/).