# CHANGELOG

Included is a summary of changes to the project, by version. Details can be found in the commit history.

## v4.7.1

### Fixes

* Hull-based decorative plates were accidentally grown in v4.7.0 due to ye olde refactoring. They are back to the
  dimensions they should be (give or take) because there was an underlying bug in how they were geometried pre-v4.7.1.
* The docs/ directory in the build now includes the images referred to, especially in the README.

### Miscellaneous

* Some README tweaks, including another demonstrative photo.
* The build creates both a ZIP of everything, including docs, for humans to download, and also a ZIP of *just* the STLs,
  to ease uploading to Printables.

## v4.7.0

### Features

* Inner wall pieces where the horizontal stripes jut through the horizontal stripe windows have been added, these look
  decent and avoid the outer wall feeling extremely flimsy. This piece uses a "longish" front/back piece which isn't
  retained as a separate piece, because the latter is not meant to be printed itself.
* I somehow went this whole time without creating a simple Sega 2P layout panel and decorative plate; those have been
  added.
* Prototype (still literally a bit rough) braces for the corners and middle have been added. These pieces cover up the
  seams of the frame, and add some visual depth and distinction, but are not for everyone. YMMV.
* A new "superplate" of the "directional arc + W" plus "sega 2P nine" layouts combined has been added, this is a piece I
  ended up not using in a build, but it functions as well as any of the plates, so why not.

### Improvements

* Visible round edges have been made more round.
* The single-24mm-button decorative disc has been shrunk a bit, since (IMO) it stood out a bit too much relative to the
  button.
* The "longish" extended side has been made a bit simpler to construct.
* The side piece construction has been reworked, making it a bit simpler to construct and reducing the build complexity,
  though preview mode still complains about 2-manifold errors.
* The assembly documentation has been cleaned up, with more pieces explained a bit better as well.
* Dustwashers got some small updates to shrink the size of the disc to the normal JLF dustwasher size, and to fit the
  shaft a bit tighter without obstructing the lever's ability to... be a lever.

### Miscellaneous

* The build has been improved to error when there are issues in the .scad files, to keep me from making bad packages.
* The back pieces are aligned properly in the all together demo.
* Updates to the docs on my preferred printing settings.
* README updates following the previous releases' reorganizations.
* Objects README update to add attribution to TheTrain.

## v4.6.0

### Features

* All frame pieces were updated to have flush edges, a la the "extended" sides, rather than the seam between the
  front/back and the sides being at a 45 degree angle on some pieces, with the latter meaning that we were maintaining
  two (complicated) duplicates of the same pieces because both 45 degree and 90 degree angles were necessary. This does
  not affect the look of the build much, but simplifies the print and the maintenance of the project.
* A slightly-extended flat side piece was added, to add just a bit of length to the overall build.

### Improvements

* One more slash has been added to the frame pieces, just for more interesting visuals.
* The rectangle plates' positioning was tweaked slightly.

### Fixes

* The frame solid was very slightly shorter than it should have been as the corners relied on cylinders. The core solid
  is now at its proper dimensions.

## v4.5.0

### Features

* Many components for the Buildable Stick System - Arcade Edition --- pieces to create a control enclosure for the Qanba
  2009 base! These pieces live in `extras/bss-ae/` but do use some parts from the base project; check that subdir's
  README.
* Created a Sega 2P 11 button layout, basically following the curve of the fourth column and adding a fifth, plus one
  extra button
* More decorative plates, this time square ones for an NES-styled project.

### Improvements

* Button layout positions for Sega 2P and directional arc layouts have been parameterized.
* The decorative plates for the directional arc + W and Sega 2P 9 layout have been split into two files, since there was
  no reason to keep them as one with multiple pieces anymore.
* Tweaks to the horizontal stripes in order to get them to print better.
* Renamed "Sega 2P plus one" to Sega 2P 9, following the pattern of the 11 layout.

### Miscellaneous

* Renaming of extended side pieces to fit the front/back idiom.
* Cleanups to the demos.

## v4.4.3

### Features

* Windowed frame wall pieces were made for the "clean" front/back walls that line up with the extended sides.

### Improvements

* The inner wall piece has been thickened, bringing its surface closer to the end of the outer wall windowed frame
  pieces, making the window less deep and the inner wall easier to see.
* The inner wall piece has been shrunken on the Z in order to leave some material on the outer wall and thus improve the
  friction fit and clamp of the outer wall piece, which was too weakened by the unsupported top and bottom otherwise.

### Miscellaneous

* Documentation updates, especially around the printing of parts.
* Corrected the names of some pieces that were accidentally duplicated from the file they were copied from rather than
  what they were, or otherwise didn't match the standard pattern (such as it is).

## v4.4.2

### Bugfixes

* Fix a regression with the small button screw-in space cutting into the frame wall supports. The screw-in space is
  potentially more important for some nuts than the thickness of the frame wall supports, so the latter have been
  thinned slightly.

## v4.4.1

### Features

* A new lever + Sega 2P 6 button panel has been added. The overhang version hadn't been updated in forever, but the
  inset panel moved stuff around in a way that allowed a couple aux buttons to fit in, so those have been added to the
  overhang panel as well.
* A horizontal stripe frame windowed piece has been added. YMMV may vary a bit on this vs. an empty window --- you can
  see less of the inner object with the stripes, but it's a bit more stable.

### Improvements

* The frame wall slashes have been made a bit more reusable.
* The area around button holes for screw-ins has been tweaked to be a bit smaller for 30mm buttons and a bit larger for
  24mm buttons.

### Miscellaneous

* A bottom overhang panel was positioned incorrectly in the demo file; this has been fixed.
* Added a demo of the one-panel overhang lever + 6 button stick.

## v4.4.0

### Features

* New "windowed" frame box walls have been added, which allow for seeing through the outer wall to something else, such
  as an inner wall of a different color, or for people who like showing off their wiring, nothing.
* An attempt at a two-panel "shiokenstar" layout has been added.
* The "plates" decorative plate for my favorite layout was altered since I wasn't using it anyway.

### Improvements

* The frame routing hole, in either the whole frames or the interconnect, is a semicircle on one side, making it easier
  to wire (and rewire) a completed arcade stick, and it also makes button layouts that span the connection point more
  possible.
* Less of the inner wall is cut out for e.g. Neutrik and aux buttons now, removing the possibility for inset panels to
  allow for a tiny bit of light to seep the cracks and giving panels a bit more support.
* The piece-based frame walls now meet at 45 degree angles at the corners, which makes for fewer print anomalies to
  catch your hand or clothing on. These 45 degree angles are not used for the TE1-style extended panels, which still
  meet at 90 degree angles.
* All of the core arcade stick parts, and extras, have been reorganized and renamed into subdirectories that make their
  purpose more obvious. This also makes it clearer what you're looking at when looking at the project file structure.
  Documentation was updated throughout for this change.

### Miscellaneous

* A stand for showing off inset-based sticks has been added to extras. This may get more love in a future release.
* The blown up demo now uses frame pieces, as these are quickly becoming the standard build.
* Cleanups to CONTRIBUTING.md
* Demos have been given their own place in the repository.
* The Makefile has been altered to use a Python script to build the files, due to the complexity of reorganizing the
  project into subdirectories.
* An abandoned floating stand has been moved into the attic --- it barely works right.

## v4.3.x

This finally removed the posts added to the panels introduced in v4.0.

## v4.2.x

This added TE1-like bevels to the repository, which look pretty neat.

## v4.1.0

Having improved the internals in v4.0.0, this broke out the frame into modular pieces, making them easier and more
reliable to print, with only a trivial effect on the overall stability of the stick. This also made the bottom panels
identical to the top, easing reuse.

## v4.0.x

This was an experiment that didn't survive scrutiny to add more posts to the frames and panels, in order to improve the
friction fit, but it really just make the whole thing more obnoxious to work with. However, this redesign also came with
some key improvements to the construction of the stick, which has made the subsequent releases easier to work with.

## v3.3.x

Largely a cleanup, this improved the component reuse and added more complete licensing information to the project.

## v3.2.x

This improved the frame height to accommodate more levers in inset panels, along with some cleanup.

## v3.1.x

This added panels for more layouts with more buttons, establishing my go-to of a lever, a directional arc with an extra
button in a W-as-in-WASD position, and a Sega 2P-inspired 9-button action button layout.

## v3.0.x

I think the project really took shape at this point, as it resized the panels and frames to accommodate a two-panel
layout for nice, long sticks.

## v2.0.x

This added the overhang plates to the mix, while still sticking to the three-panel design. It also started adding
dustwashers and decorative plates, which improved the aesthetics of the project.

## v1.0.x

This was a simple three-panel stick that was somewhat ridiculously long, but worked, and built a lot of the foundation
for the project. Its start as being inspired by the Open Stick really showed at this point, but things were coming
together.
